EPOCH

EPOCH

This game is from ldjam.com, which is currently unavailable.
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overall: 3.72
fun: 3.28
innovation: 3.89
theme: 4.04
graphics: 4.18
audio: 3.33
humor: 3.02
mood: 3.89

EPOCH


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PLAY HERE ====> https://wouter52.com/PROJECTS/LD51

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Welcome Newcomer!

You have been assigned to fix bugs in this system. The system in this game is running very unstable ever since the y2k38 happened (codename: epochalypse)

Your task is to fix as many bugs as possible in the program "Bug Splatter". When you have more than 8 bugs, the system will be lost forever, so be careful.

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CONTROLS:

- Use the mouse to navigate through the system.
- Use leftclick to select the bugfix when asked.

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Trivia: what is y2k38?

This is a time formatting bug in computer systems with representing times after 03:14:07 UTC on 19 January 2038.

The problem exists in systems which measure Unix time – the number of seconds elapsed since the Unix epoch (00:00:00 UTC on 1 January 1970) – and store it in a signed 32-bit integer. The data type is only capable of representing integers between −(231) and 231 − 1, meaning the latest time that can be calculated is 03:14:07 UTC on 19 January 2038.

Credits:

- Some sound effects are generated with: https://sfxr.me/
- Graphics is ours, made with the DOS system font.

Changelog:

Non-gameplay
- Scoreboard is bigger now. Supports up to 32 entries, instead of 10
- Fixed cursor at start of game
- Fixed issue that highscore would not show directly after submitting
- Special Post-jam tag in highscores for players who played the post-jam version
- Fixed issue where collision detection falls appart when Brave's anti-fingerprinting feature is turned on.

Post-jam version (when activated)
- Bugs can't be unreachable all the time anymore
- There is a smaller chance to get boxed in after the maze changes
- There are diffrent graphics modes now
- You start with 4 bugs, instead of 3.
- Message at bottom added
- Static noise sound gets more intense when there are more bugs in the system
- Added two more ways to fix bugs: select higher / lower number
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Found a bug?
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