Hurry Up!
Hurry Up!
Hurry Up! is an adventure survival runner where the main character has to go through a series of difficult trials on the way to freedom - freedom from time.
The concept of game mechanics was based on a rather unusual theme - every 10 seconds. The main antagonist of our character is not some mobs, but his main enemy is his own time.
Controls
* Movement: W, A, S, D
* Interaction: Enter
Tips
* Be vigilant, on the way the character has many traps, from static ones to those that can move.
* Be fast. The main task of the player is to have time to reach the checkpoint before the timer drops to zero.
* There are items in the game that will help you as you progress. By picking up these items, the player will be able to resume time on the timer.
> Remember, every second is at stake!
Tools
* Game engine - Game Maker
* VFX - Aseprtie, Adobe Photoshop
* SFX - Bfxr
Project team
Nikita Antonov - Team Lead and Coder
Nichita Hodakovski - SMM Manager
Anastasia Rogojina - Visual Artist
Vladimir Novicov - Visual Artist
Eva Slivinschi - Visual Artist
Sergey Shischevici - Animation Artist
*See you at the next jam! 😉*