Hurry Up!

Hurry Up!

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overall: 3.00
fun: 2.85
innovation: 2.88
theme: 3.58
graphics: 3.24
humor: 3.00
mood: 2.84

Hurry Up!


Hurry Up! is an adventure survival runner where the main character has to go through a series of difficult trials on the way to freedom - freedom from time.



The concept of game mechanics was based on a rather unusual theme - every 10 seconds. The main antagonist of our character is not some mobs, but his main enemy is his own time.


Controls



* Movement: W, A, S, D
* Interaction: Enter

Tips



* Be vigilant, on the way the character has many traps, from static ones to those that can move.
* Be fast. The main task of the player is to have time to reach the checkpoint before the timer drops to zero.
* There are items in the game that will help you as you progress. By picking up these items, the player will be able to resume time on the timer.

> Remember, every second is at stake!

Tools



* Game engine - Game Maker
* VFX - Aseprtie, Adobe Photoshop
* SFX - Bfxr

Project team



Nikita Antonov - Team Lead and Coder

Nichita Hodakovski - SMM Manager

Anastasia Rogojina - Visual Artist

Vladimir Novicov - Visual Artist

Eva Slivinschi - Visual Artist

Sergey Shischevici - Animation Artist

*See you at the next jam! 😉*
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