Jeff's every 10 seconds is a mini comedy game. Jeff, who will spend 10 seconds on every daily jobs, finds that there is something stop him from finishing his jobs in time. So he decides to figure out what happens to him.
This game is exploring how far the minilism style gameplay can go on storytelling. Gameplay variation and different level designs are used to demonstrate different sections of the story. Some gameplays are pretty much inspired by the narrative itself. And the gameplay also influence the story. The last part of the story is changed because of the crazy 'chasing the bad ball' level. Now, the ending becomes really fun and kind of ironic.
I like the game mechanic and art style. I want to play this on mobile later because I think the experience would be better. Occasionally, the 10 second timer would pause for me mid game. Not sure if that was intentional.
Interesting gameplay with humour. The way you managed the theme is really unusual and fun. Technically I really like the concept and all works well as expected. A solid entry. Well done ++
Wow, very creative and a surprising number of levels. I enjoyed getting to the end! Very solid entry overall! Nitpick: you can't do some of the shots properly if the mouse goes outside of the screen (at least not on the web version)
I have to say this game has a reallllllllly solid presentation, which is the part I love most.
Time is the envy of all the dead, but it is also making irreconcilable problem with every individual. May everyone who played this game could make their compromise with their time and , in general , life.
Thank you for bringing the story of Jeff to me! I love how the story is told as well as the chasm of expectation in this game. Wonderful and beautiful work!
A+ presentation here, man! I love how you are able to teach the player what they need to do through the gameplay itself, rather than breaking the immersion with the tutorial.
The visuals are also extremely effective, and the audio, while simple, is exactly what it needs to be for an experience like this.
I diiiiiid lose the narrative a bit near the end there (maybe a replay or two would help), but otherwise this was an awesomely effective experience!!
Started like a nice concept, by the middle got real good! I can see the 10 seconds theme burn you out a bit. Very nice entry, everything looks polished, 10/10! 👍
Neat little game. I think it would be more intuitive if the ball was moving towards the mouse cursor. But I guess it is intentionally made to resemble pool games.
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Time is the envy of all the dead, but it is also making irreconcilable problem with every individual. May everyone who played this game could make their compromise with their time and , in general , life.
Good work and Congrats!
The visuals are also extremely effective, and the audio, while simple, is exactly what it needs to be for an experience like this.
I diiiiiid lose the narrative a bit near the end there (maybe a replay or two would help), but otherwise this was an awesomely effective experience!!
Very nice entry, everything looks polished, 10/10! 👍