
Ludum Dare #51compo
Legend of the Broken Wand
Note: For Fullscreen and real resolution, go to itch.io version linked below or download the windows version!
Your spell changes every 10 seconds.
Try to survive as long as possible.
Levitate -> Crush your enemies with your enemies! (or crates, that works too, I guess :P )
Shrink -> First stomp then splat
Have fun!
New Edit: A temporary workaround now makes the game possible to play on the web! Enjoy!
Old Edit: Currently only the desktop version works as it should. Unfortunatley in the web version, the enemies don't want to move. Will try to fix it tomorrow. Also, I deleted LD51.exe, but it is still there... download "legend_of_the_broken_wand_v2.exe"
Legend of the Broken Wand
Your spell changes every 10 seconds.
Try to survive as long as possible.
Spells:
Fireball -> Make your enemies go BOOMLevitate -> Crush your enemies with your enemies! (or crates, that works too, I guess :P )
Shrink -> First stomp then splat
Have fun!
New Edit: A temporary workaround now makes the game possible to play on the web! Enjoy!
Old Edit: Currently only the desktop version works as it should. Unfortunatley in the web version, the enemies don't want to move. Will try to fix it tomorrow. Also, I deleted LD51.exe, but it is still there... download "legend_of_the_broken_wand_v2.exe"
Genres: action
Comments11

Nicholas Maddalena3 Oct 2022, 03:05
clever take on the theme! I really like the shrink and levitate spells, it feels good to fight enemies with more unconventional weapons like that

Somnium3 Oct 2022, 08:18
Interesting game - poor wizard, he should probably get a new wand XD
The various spells felt different enough that they required a significant change in playstyle for each one. Some kind of indicator of which spell was active, as well as a countdown until the next shift, could be nice "quality of life" improvements.
Some of the enemies felt a bit too fast for some of the powers, so the dodge button was a nice supplement to the mechanics.
I also liked how the enemy corpses stayed, so that they could later be used by the levitation power as weapons.
The various spells felt different enough that they required a significant change in playstyle for each one. Some kind of indicator of which spell was active, as well as a countdown until the next shift, could be nice "quality of life" improvements.
Some of the enemies felt a bit too fast for some of the powers, so the dodge button was a nice supplement to the mechanics.
I also liked how the enemy corpses stayed, so that they could later be used by the levitation power as weapons.

Swen3 Oct 2022, 11:41
I like the different play styles for the different spells. Reached a score of 295.81 in the end. I feel like the enemies could have been a bit more pronounced, so that they are easier to see (and know when I could stomp them after shrinking them).
Great job on the game and your entry!
... time to go to the shop to buy a new wand.
Great job on the game and your entry!
... time to go to the shop to buy a new wand.

Chaseplays3 Oct 2022, 19:07
Nice job, the spell switching was well implemented and I liked how different the 3 spells felt. I do think the quality of life improvements @somnium mentioned would be good, but even without those I still had a lot of fun!

Vykri4 Oct 2022, 19:05
I wasn't really sure how to effectively use the spells other than fireball. Also, everyone keeps saying there should be an indicator for which spell you have, but I think that's what the glow at the bottom of the screen is for, right? If so, it should be more obvious and maybe have a sound that plays when your spell changes.

Srynetix6 Oct 2022, 14:14
Fun game!
At first I was using the Arrow Keys and was confused because I think the "Arrow Down" and "Arrow Left" keys are inverted in your Input Map.
I tried the WASD keys (in my case ZQSD) and it works better! (thanks to the Physical key bindings :smile:).
It's quite challenging. (or I'm bad at the game, possible).
The different spells are great, the Levitate one is the best I think :wink:
Good job!
At first I was using the Arrow Keys and was confused because I think the "Arrow Down" and "Arrow Left" keys are inverted in your Input Map.
I tried the WASD keys (in my case ZQSD) and it works better! (thanks to the Physical key bindings :smile:).
It's quite challenging. (or I'm bad at the game, possible).
The different spells are great, the Levitate one is the best I think :wink:
Good job!

PurpledArtFrog7 Oct 2022, 09:13
Interesting take on the 10 second loop :smile: congratulataions on a solid entry. It's easy to "pick up" - and does not require learning new "mechanics" :thumbsup_tone1:

José Bonilla8 Oct 2022, 01:09
Fun little game, it's interesting to have such different spells randomly changing. I think there is opportunity for polish especially being a compo game, and you can work on those now. Good job submitting!
aplite8 Oct 2022, 01:12
Good entry. I had trouble getting the shrink spell and trample to work correctly, but I managed a score of 257. Was enjoyable to play for a few rounds.
CodSalmon8 Oct 2022, 08:25
Good game! A bit hard to parse what exactly is going on but after I figured it out it was an enjoyable arcade shmup experience.



EDIT: Managed to get it to stay open for a few runs. I like the sounds and the different spells having unique behaviors was fun to play around with. I could see the 10 second swap intervals being very chaotic in a full version.