Limited Window

Overall★★★★★★★★★★3.25
Fun★★★★★★★★★★3.19
Innovation★★★★★★★★★★3.53
Theme★★★★★★★★★★3.56
Graphics★★★★★★★★★★2.72
Audio★★★★★★★★★★2.92
The original concept was for an action-ey stealth game where the gimmick is that you can move freely but everything else only updates every 10 seconds. I don't feel like I hit anywhere near that mark, but at least I finished something :)

Tools used: Unity, Visual Studio, Aseprite, SFXR, Ableton Live

Objective: Find the crystal and get back to the exit before you run out of cycles. Enemies will only act at the end of each cycle, so be sure to get somewhere safe before the timer is up.
Controls: Supports keyboard (WASD, arrow keys) and Gamepads.

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