Magic Maze

Magic Maze

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 4.00
fun: 4.50
innovation: 5.00
theme: 4.00
graphics: 3.50
audio: 3.50
mood: 2.00

About

A game where a magical maze shifts every 10 seconds. Your goal is to collect the golden orbs around the maze and you can also shift the maze by pushing the walls.

Controls:


WASD or arrow keys should work.

Development


I used Unity (2021.3.11.f1) for developing this game. The maze graphics were made(with Blender) during a gamedev course, I re-purposed them for this game. GUI and matinee character are from third-party unity packages. Audio is also third-party stuff. Other than that, this game was made entirely by me (humble-ahitofel), except my sister (metalmiku) made that nice looking "Magic Maze" title graphic for me. :)

I got the idea for this from a old board game "Muuttuva Labyrintti" (in finnish), I thought, that this could work as a single player game if I would just make game move the paths in 10 second interval.

Updates


EDIT: ~~I'm having trouble getting the embedded web version to work, so I'll link a windows build and embedded version on my own site~~ No longer necessary, embedded version is working. :)

EDIT 2: I re-read the rules concerning opt-ing out of graphics and audio (Jam). Most of the graphics I am using here is old stuff I made much earlier and repurposed for this game. Also the "matinee" character is from a polygon prototyping Unity package and so is visual GUI stuff from a thirdparty package. I'm opting out from the graphics category, sorry for incorrectly leaving it available.
Audio... well, everything is thirdparty stuff, so yeah opt-ing out from that as well.

EDIT 3: Embeds seems to be working now. Re-uploaded the embedded version back. I also updated the windows version. There was GUI issue with ultrawide monitors when in fullscreen. Re-published it, with windowed mode as default.
Found a bug?
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