IF YOU OWN A QWERTY KEYBOARD, USE THE ARROW KEYS TO MOVE
Play the G O O S E and kill the hoos every 10 Seconds
Peace Was Never An Option is a fun game where you get to play a goose in her pond. Adorable, right ? Except, you have to kill everyone that gets in your territory using a chainsaw, a shotgun and a powerful magical wave. Ennemies try to kill you by waves, each 10 seconds. Good luck defending what's yours, and remember : Peace was never an option.
- Movement : Z Q S D or the arrows - Weapon Change : 1 2 3 - Skill Tree : A - Attack : Left click - Magical Honk : Right click - Dash : Space
- Dev : Sacha_Soul, Alexis Le Bourhis, Birox1er - Art : Floups, Ineso, Mounounette - Design : TSUYEAU, Aramiss, Nicolas, Amine
gotta say it was surprisingly more fun than I thought! it just threw me off a little at first that that we had to use the arrow keys like in the olden days
This was alright. For some reason the sounds were really low even though my laptop volume was at 70%. Not sure what happened there. I feel like it need more feedback when I get hit cause I could never tell (maybe it was sound based, but since it was so quiet I couldn't really hear) and I'd just see my hearts get eaten.
Chainsaw was fun to deal with the enemies, but I think the purple one had way too much health :D Anyways fun game, I wish I could remap the controls though, but I understand your situation. I liked the humor of the killer duck and the music fitted also well :D Well Done! :D
The enemy death animation is fun. I liked the overlay skill tree as well but didn't use it as much as the only thing I needed to be a happy goose was a giant chainsaw.
I had to play with the controller & a mouse at the same time (didn't notice that you could use the arrow keys until I read a comment here), as the movement keys weren't WASD and I don't use a french keyboard. Would be nice to have a remap keys option (or just a simple toggle for those rare WASD keyboard holders).
Le jeu est incroyable !!! Un jeu comme ça en trois jours mais c'est du jamais vu, vous êtes des GRANDS MALADES !! Tout est un pépita (comme disent nos voisins du sud), seul minuscule bémol selon moi, le fait que des ennemis puissent nous spawn directement dessus :'(
Peace was never an option. I get that French keyboard uses a different layout, which I believe is the main problem for me. I really like ducks. Death animation makes me feel powerful. Not sure about the relation to the theme. Overall, great game very fun.
Outstanding game which deserves a five star rating from everyone! It is the first game during this GameJam in which I have given a 5-star rating. The combination of the excellent UI, Sprites, Animation, and well thought out and brilliantly implemented core gameplay made the game a hard-hitter in my books. There were a few great, and maybe a few other critiques I have found through my playthroughs of the game.
1. The gameplay was extremely solid. The skill-tree was THE idea which elevated the core gameplay to a higher level. Now, we have seen this implementation many times, but this was nonetheless enjoyable and well thought out. Skills Trees do not work without excellent planning. I give gameplay a solid 4.5. That .5 is gone because this is done a lot!
2. The artistic direction was absolutely hilarious. The title and the combination between the violent gameplay and anger coming from the random people sold the humor of the game for me. Solid.
3. Now, with that being said, I do not see the connection to the theme that well. Sure, it might be added as an element. But the game could have been the same without the theme. Personally I feel the game should revolve around theme, it being an *integral* part. That is the main critique from me.
4. The game was *irresistible*, which not many games, even AAA titles could achieve. It was the blend of the humor, art, combat, and theme (not topic) which made for such a great experience. Props to you for thinking of that. The style was extremely appropriate for a Jam! No compromises made, which is seen in 90% of games.
Superb, Magnificent, Splendid and all those words. The game is a 5.
Thanks a lot everyone for your support and your reviews ! For the people who struggle using a zqsd keyboard, remeber the arrow keys also work, we didn't forget about people that doesn't have an azerty keyboard !
To everyone who took the time to try our game and rate it a big thank you from the croissant country we're gonna take a closer look to every review and learn from our mistakes but to summary thanks for your support and hope you guys had fun !
very funny game, the visuals are good, but the controls are not very intuitive for people with qwerty keyboards and i have problems with the screen resolution, in my pc, some screen elements were cut off on my screen, not being able to see some details, especially on the skill tree screen
B
blobo4 Oct 2022, 16:40
Oh this was a lot of fun! I wish there was on option to switch to QWERTY layout! I never got to the magical honk, but it's such an intriguing concept that it kept me going for many attempts.
The artwork is fantastic, and I love the concept of a duck defending his pond with a chainsaw and shotgun! Ha!
I recorded myself playing the game if you want even more feedback:
@100th-Coin@Jonrei@iogannes If you stuggle with the zqsd thing, remember you can use the arrows ! We mentionned it in the description of the game, just in case !
Comments45
I can't get to the Magical Honk tho >
I had to play with the controller & a mouse at the same time (didn't notice that you could use the arrow keys until I read a comment here), as the movement keys weren't WASD and I don't use a french keyboard. Would be nice to have a remap keys option (or just a simple toggle for those rare WASD keyboard holders).
Un jeu comme ça en trois jours mais c'est du jamais vu, vous êtes des GRANDS MALADES !!
Tout est un pépita (comme disent nos voisins du sud), seul minuscule bémol selon moi, le fait que des ennemis puissent nous spawn directement dessus :'(
Mais sinon BANGER ABSOLU 😳
1. The gameplay was extremely solid. The skill-tree was THE idea which elevated the core gameplay to a higher level. Now, we have seen this implementation many times, but this was nonetheless enjoyable and well thought out. Skills Trees do not work without excellent planning. I give gameplay a solid 4.5. That .5 is gone because this is done a lot!
2. The artistic direction was absolutely hilarious. The title and the combination between the violent gameplay and anger coming from the random people sold the humor of the game for me. Solid.
3. Now, with that being said, I do not see the connection to the theme that well. Sure, it might be added as an element. But the game could have been the same without the theme. Personally I feel the game should revolve around theme, it being an *integral* part. That is the main critique from me.
4. The game was *irresistible*, which not many games, even AAA titles could achieve. It was the blend of the humor, art, combat, and theme (not topic) which made for such a great experience. Props to you for thinking of that. The style was extremely appropriate for a Jam! No compromises made, which is seen in 90% of games.
Superb, Magnificent, Splendid and all those words. The game is a 5.
Enzo - Game Designer
The artwork is fantastic, and I love the concept of a duck defending his pond with a chainsaw and shotgun! Ha!
I recorded myself playing the game if you want even more feedback:
You guys got crazy idea ♥
Feedbacks :
- let players choose between ZQSD WASD
- sounds are way too low
- sounds FX
Thank you!