
Run 'n' Run
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
#### Run 'n' Run
Go for a 3 minute run where every 10 seconds the game's theme changes to one of this year's finalists! Avoid rocks while scenery changes and game rules switch around.
Start game - Space, Enter
Walk - WASD, arrow keys
Shoot (requires gun) - Space, Enter
Restart - R (Some entities don't disappear when you restart, it's best to wait 1-2s after restart before starting new run)
There is no death, but game counts every time you hit an obstacle. My personal best is 3 (Update: 1!), but it should be possible to do hitless run.
Hint: The player's hitbox are the legs (spinning circle), rocks hitboxes are rectangles at the base of the rock.
Please try mirror or downloadable version if you have performance issues.
#### Credits
Everything was created by me except the font created by Font Diner. https://fonts.google.com/specimen/Permanent+Marker
Programs used: Godot Engine, GIMP
Go for a 3 minute run where every 10 seconds the game's theme changes to one of this year's finalists! Avoid rocks while scenery changes and game rules switch around.
Start game - Space, Enter
Walk - WASD, arrow keys
Shoot (requires gun) - Space, Enter
Restart - R (Some entities don't disappear when you restart, it's best to wait 1-2s after restart before starting new run)
There is no death, but game counts every time you hit an obstacle. My personal best is 3 (Update: 1!), but it should be possible to do hitless run.
Hint: The player's hitbox are the legs (spinning circle), rocks hitboxes are rectangles at the base of the rock.
Please try mirror or downloadable version if you have performance issues.
#### Credits
Everything was created by me except the font created by Font Diner. https://fonts.google.com/specimen/Permanent+Marker
Programs used: Godot Engine, GIMP