RunCubungus
About the game:
You are Cubungus, master of running. You awake in a dungeon full of bears and... grass? Collect all of the mystic orbs to unlock doors that block your path. Hopefully you can find your coveted carrot stash 🥕.
Game mechanics:
Every *10 seconds* the dimension changes. With the change of dimension: the bears change their behaviors and grass may become hazardous ⚠. Maneuver around the hazards while finding the orbs and switches to unlock various doors and progress.
Controls:
WASD - Move
E - Slow timer
R - Skip dimension
Link to game:
Note from the devs:
This may not be much but it took alot out of us 😅. This was actually the first game that we made(outside of tutorials). We were all glad to take part in LD 51 and hope to be apart of more in the future!
You are Cubungus, master of running. You awake in a dungeon full of bears and... grass? Collect all of the mystic orbs to unlock doors that block your path. Hopefully you can find your coveted carrot stash 🥕.
Game mechanics:
Every *10 seconds* the dimension changes. With the change of dimension: the bears change their behaviors and grass may become hazardous ⚠. Maneuver around the hazards while finding the orbs and switches to unlock various doors and progress.
Controls:
WASD - Move
E - Slow timer
R - Skip dimension
Link to game:
Note from the devs:
This may not be much but it took alot out of us 😅. This was actually the first game that we made(outside of tutorials). We were all glad to take part in LD 51 and hope to be apart of more in the future!

Comments17
I couldn't figure out how to become the master of running unfortunately. It would have been nice since the level is large. Maybe a map or something to guide the player would help. Some of the mystic orbs didn't seem to do anything so I couldn't find the carrots.
Overall, really cool! I hope to see more games from you guys.
But I love the idea of different dimension with different timer :)
Good job ;)
I played several times. One time I died to the sleeping monster, thought it was harmless.
The map is pretty big, it could be useful a minimap or something that allow you to guide through the level.
For the switches, I wonder if there's someway to visually connect the switches to the gates, that way you can figure out where the corresponding switch of a gate is located, maybe in one of the dimensions directly see the wires. Another thing, when you activate the switch you can also deactivate it, that could be dangerous if the gate is too far away, you can't tell if it's open or closed.
Overall congratulations on your first game! The music is very nice. It's really a great start, you brought an idea to life in 72 hours.
Hope we see each other again in Ludum Dare 52!
Music sounded great and fit each dimension,
but it looks like you have used third party music and according to the rules you should opt out of the audio category
the choice in music was fantastic! i really like that the feel changed every ten seconds, as well as the colors in-game! for the next time you guys do something similar, i would recommend starting the next round of music from where it left off (i.e. round 1 is 1-10 seconds of each track, then round 2 is 11-20 seconds of each track, that way the same 10 seconds of music isn't played over and over again each round, if that makes any sense!) i did enjoy that when the slow-time button was pressed, the music played slower, too!
i really loved the pixel art for the bear, the spheres, and the grass!! i think it would've been really neat to see cubungus' design have similar detail.
overall, it was awesome to play what you guys came out with for your first jam!! i hope you had fun, were able to learn a lot, and will participate again in the future 😄