
second interval
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
second interval is a music-centric exploration platformer, made for ludum dare 51.
the melody is broken, scattered across the world in minor second intervals, floating around various forests and biomes. deposit and construct the melody every ten seconds that you collect. restore peace and joy to the world, and listen to the song come alive!
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use arrows or wasd to move and jump.
play with sound on for the full experience.
godot embeds don't really work on ld, so play it on itch.io!
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this game was made for ludum dare 51, for the theme "every 10 seconds". my interpretation of the theme is of the musical meaning of "second", an interval between two notes.
everything in this game was made in 48 hours by bucketfish.
hope you enjoy! feedback and criticisms welcome :)
the melody is broken, scattered across the world in minor second intervals, floating around various forests and biomes. deposit and construct the melody every ten seconds that you collect. restore peace and joy to the world, and listen to the song come alive!
---
use arrows or wasd to move and jump.
play with sound on for the full experience.
godot embeds don't really work on ld, so play it on itch.io!
---
this game was made for ludum dare 51, for the theme "every 10 seconds". my interpretation of the theme is of the musical meaning of "second", an interval between two notes.
everything in this game was made in 48 hours by bucketfish.
hope you enjoy! feedback and criticisms welcome :)