You, a little robot named ```0x-176```, juste crashed on a planet. Your ship broke appart, and you need an escape quickly : the planet is collapsing ! Move around with [wasd] or [the arrows], grab the spaceship's pieces with [spacebar], assemble your ship and leave while you can !
How to play : Move around using the WASD keys. Watch out, don't fall ! Every ten seconds, the planet will collapse more and more. Hurry up ! Find and pick up the four parts of your spaceship, by holding the space bar, drop them together to assemble it ! Once your ship is built, refuel it by gathering fuel at the geysers ! When your ship is full, takeoff !
Hey, for me it's a nice tiny concept here. I manage to finish the game. It can get long to find the last part of the ship, i thing it just miss some kind of a clue on the ground or a radar scope. Something that can reward the attention of the player.
And not easy to deal with no gravity, Webgl and 3d, so well done !
Really nice concept, love the mario galaxy gravity/movement! I had trouble understanding the impact of fuel and the fuel spawns tbh. So i just placed the ship onto the stream and i am not sure whether thats how its supposed to work. Overall great Idea and the planet, anitcipation of breaking tiles is done pretty well!
I'm a sucker for tiny worlds, so I enjoyed this! I would have loved some audio as rumbling and lava bubbles would have added a lot, but I guess there's no sound in space, so extra points for realism ;)
Really enjoyable game, loved the art style and concept in general. Given the size of the planet maybe the robot could move a little faster, takes a lot to traverse.
Cool concept, loved the fact that it was a rounded map ! However, a little precision could be added about the number of element you have to gather in order to assemble the whole ship
Pretty solid overall. Some way to detect parts from further away would be much appreciated (maybe sound cues, or occasional radar pings?)
Fueling up at the end feels like an afterthought, since you can just sit on a geyser and repeatedly fuel the ship. I'm not sure what would improve that...I did originally think I was supposed to drag the ship parts over the geysers; maybe that'd work if there were two fuel tanks to attach!
Very tidy and fun game :) finishing the rocket and escaping gave me that right kinda satisfaction :)) wish there was at least a little funky music loop goin on or a sound effect when the ground falls
And not easy to deal with no gravity, Webgl and 3d, so well done !