
SIEGE: The surprisingly punctual invasion game
This game is from ldjam.com, which is currently unavailable.
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#### Recommend Playing in Full Screen
#### There is a question mark in the bottom left that brings up what the different towers do
You are under Siege. Enemies are appearing with frustrating regularity. Every 10 seconds to be precise.
Build your castle quickly but wisely to survive as long as possible.
Unofficial High Scores
1. 20,470 - MelekTaus
2. 20,260 - Sillyman
3. 19,790 - Snakemuho
Towers merge into larger fortifications, but the type is random. Do you risk upgrading a heavy damage tower in a good position to get a short ranged tower in the middle of your castle? Plan ahead to get support towers and rebuilders in the right places
Had lots of fun making this. My first LD game and it was a good experience. The game ended up quite unbalanced and I wish I had more time to polish up the UI so it's clearer what all the different towers are doing. Just happy I made something!
*Changelog*
Updated 3 Oct to fix bugs which made the game basically impossible to play
- bug which meant enemies exponentially gained higher health
- particles failed to inherit tower colour which made them look odd
#### There is a question mark in the bottom left that brings up what the different towers do
You are under Siege. Enemies are appearing with frustrating regularity. Every 10 seconds to be precise.
Build your castle quickly but wisely to survive as long as possible.
Unofficial High Scores
1. 20,470 - MelekTaus
2. 20,260 - Sillyman
3. 19,790 - Snakemuho
Towers merge into larger fortifications, but the type is random. Do you risk upgrading a heavy damage tower in a good position to get a short ranged tower in the middle of your castle? Plan ahead to get support towers and rebuilders in the right places
Had lots of fun making this. My first LD game and it was a good experience. The game ended up quite unbalanced and I wish I had more time to polish up the UI so it's clearer what all the different towers are doing. Just happy I made something!
*Changelog*
Updated 3 Oct to fix bugs which made the game basically impossible to play
- bug which meant enemies exponentially gained higher health
- particles failed to inherit tower colour which made them look odd