Stop the Eye

Stop the Eye

This game is from ldjam.com, which is currently unavailable.
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overall: 3.19
fun: 2.86
innovation: 3.24
theme: 3.48
graphics: 3.67
mood: 2.88
You play as a sorcerer who has to stop the ferocious eye-beast before it's too late!

Controls
- F -> Toggle fullscreen
- WASD or Arrow keys -> Movement
- E -> Attack
- Enter or Space or E -> Ui accept
- W-S -> Ui next

How to play
- You can attack by pressing E
- Check out your Health on top-right corner. You are Blue and monster is Purple. Whoever surpasses the other one wins
- Every 10 seconds
- 2 bullets will be added to your ammo. You can see the amount of bullets you have at the bottom
- 3 pillars will emerge, existing ones will disappear
- Monster will send projectiles at you. Tip: destroy Red pillar
- Each pillar has a different effect upon it's destruction based on it's color
- Yellow pillar: gives you movement speed for 10 seconds
- Blue pillar: adds 3 bullets to your ammo
- Red pillar: small aoe explosion, destroys enemy projectiles
- Purple pillar: sends powerful magic attack towards the enemy, dealing big damage. also destroys half the enemy projectiles
- You can destroy pillars by hitting it 2-3 times
- You have a limited amount of bullets so use it carefully! Tip: destroy Blue pillar
- Your projectiles will move towards the monster so position yourself accordingly

Gameplay video:
https://youtu.be/lgZpDvlkDQI

Known issues / missing features
- No sound, can't tell the 10 seconds interval
- You can go and stay inside the monster, finishing the game effortlessly (please don't do it lol)
- You can get stuck in pillar
- First 5 seconds laggy/freezing due to shader compilation

Tools used
- Godot game engine
- Krita for 2d art

Theme??
- Every 10 seconds the enemy does an attack and sends projectiles, also 3 random colored pillars spawn. Due to lack of any sound effects or any visual clue about the timer the games relevance to the theme is very easy to miss.
Found a bug?
Tell us on Discord