Tactical Commander

You are the commander of a small yellow force but are outnumbered but have superior logistics to your opponent. Try to win with fewer units against up to 8 enemies with only 3.

P.S. First time making a game, so why not learn in 48 hours :)
Tools: Unity

Comments13

Igor Morgun4 Oct 2022, 14:43
For 48 hours its very gud,i like this
Untitled Studios
Untitled Studios5 Oct 2022, 03:05
Not really sure whats going on here, but seems interesting!
ubershmekel
ubershmekel5 Oct 2022, 07:04
I couldn't really figure out how to play. I clicked the characters, moved them with AWSD, but then I got killed. I think. I'm not sure.
Substain
Substain5 Oct 2022, 09:43
Im not sure why sometimes the characters dont move. Cool idea for a first game, keep it up!
ditam5 Oct 2022, 12:10
This game has potential, but the control scheme (especially the green arrows) is quite confusing. I liked the procedural map, but I could not win - attrition rates seemed very high, my soldiers were mostly dead by the time I reached the enemies. Some visual indicators of soldiers close to dying would be nice. I think you have some good ideas and systems here, this could be an interesting mix of genres, a turn-based RTS with real-time triggered turns.

I also ran into a selection bug, mostly apparent in full screen mode, where things are selected to the left of the mouse click (especially on the left side of the screen? Maybe it has something to do with scaling).
Brandsma
Brandsma6 Oct 2022, 08:55
Nice game, UI elements were offcentered so didn't quite understand at first. Also a timer would be nice to show when the 10 seconds are over each time. Otherwise, for 48 hours, nicely done.
LDJam user 301905
LDJam user 3019056 Oct 2022, 09:15
I had difficulties figuring out the mechanics, a timer would be nice, the concept in of itself is pretty interesting though, I like the idea of an RTS with limited time per turn
Ironfred
Ironfred6 Oct 2022, 14:14
I liked the soldier sprites.
someone
someone6 Oct 2022, 18:52
Having to wait for 10 seconds when a turn usually takes a fraction of that was a bit tedious. It could work if there was more on your turn making the 10 seconds tight, but with only three units it is a lot of waiting around.
Lorwon
Lorwon7 Oct 2022, 14:14
You should at least give us more explanations on how your game works.

But it's a cool little game, good job !

And for a first game it's great !
OnurY8 Oct 2022, 12:47
Sometimes i couldn't select soldier and it needs more explanations. Good for first attempt!
LDJam user 298496
LDJam user 2984969 Oct 2022, 11:00
As I understand it, the aim is to move my troops next to the enemies but orders are only actioned every ten seconds. There's an interesting idea here, but I encountered a few issues in this version.

In full screen, the edges of the screen are lost, so visibility wasn't great. It's also really hard to tell if I'm doing damage or not - I surrounded an enemy but only my troops died. A timer would be great too, as it wasn't clear at first why my troops weren't moving.

In all a really great start!
mar3k
mar3k9 Oct 2022, 13:54
Good first entry. Well done.
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