Taking over the world

Taking over the world

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 2.88
fun: 2.96
innovation: 3.04
theme: 3.08
graphics: 2.74
audio: 2.37
mood: 2.83
General: You appear on the islands. There are 4 enemy teams around you. Resources generates at random positions Your goal is to destroy the fortress of each of the four teams in order to win.

If you are interested in trying to figure everything out without instructions, you can only read from the game control.

How to play:
You can mine any resource
The extraction of the item is carried out by going to the resource, pressing the spacebar in the desired direction, as well as returning to the fortress and pressing the spacebar again.
Do not forget that the player has the opportunity to extract a resource every 10 seconds, after all, you are not a professional in this.
a unit's team is displayed as team color in a certain part of it (for example: troops have team color boots, hunters have team color stripes on their bodies, etc.) new allies and enemies are also generated every 10 seconds, if their number does not exceed the maximum
You can mine resources with your team to get upgrades.
the fortress concentrates the team around itself. By destroying the old fortress and buying a new one, you force the team to gradually move to another point
You can also buy a troop generation building next to enemy bases But you cannot inflict damage on the enemy, because you are a kind person, and you have no experience in this, do you?
When the enemy fortress is destroyed, he can no longer buy new buildings
Your goal will be to win through the efforts of your allies.

Get ready. Can you take over the world?

each building placed by the enemy is random and depends on luck. Extremely rare and the case where the enemy creates 6 fires, from where it is extremely difficult to defeat. However, basically it is 1-4 fires, from where it is possible to win with the right strategy

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(Original ludum dare(game.7z on github) version of this game is very difficult to win, but it is possible. Consider that at least one or two broken fortresses are your victory, also diamonds with a very small chance they may not be generated on the map at all. If you don't see them anywhere right away, restart the game. The best strategy is to first remove the old fortress, then put the new one in the place where you want your units to accumulate. Other variations may lead to unpredictable results)
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Control:
wasd - movement
space - gathering resources, as well as return them to the fortress
enter - buying a building and placing it in the direction you are looking
left and right arrow - choose a building to buy

Source code and game available on github: https://github.com/exaggegen/LD51-Taking-over-the-world.
twitch, where the development stream takes place: https://www.twitch.tv/exaggegen

If there is a problem with java try running start. Recommended java version: 18.0.1.
jre included in 7z, but you also can download only jar on github.

original game, made in 48 hours linked here as 7z. The original game created in 48 hours is here. update jar on github

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Update 1.0:

* wood durability increased
* your units are slightly stronger and faster than the enemies
* removed an issue with ore generation that could prevent it from spawning

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Inspired by Notch`s game "Breaking the tower", browser game "territorial.io" and isometric world concept

Crushing defeat for the yellow team
Found a bug?
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