TBD - Time-based disaster

TBD - Time-based disaster

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.21
fun: 3.05
innovation: 2.82
theme: 3.26
graphics: 3.76
mood: 2.75
UPDATE: I fixed a bug which caused a crash on restart and made a modified version of the game to run in the browser, which disables some graphics features that might cause issues. Also fixed an issue with the health bar (green dots at the bottom of the window) not updating properly. And added invisible walls where I had forgotten them.

You are trapped in a very cramped arena, fighting waves of enemies that spawn every 10 seconds. Additionally you gun changes with every wave and some tiles swap out.

Spent the first day without any ideas, then frantically cobbled together... this. There are lots of issues with it, but it was kinda fun to (try to) make an fps shooter for once. First time really messing with 3d first person in Godot, ran into a whole lot of issues. But the pathfinding is neat, once you get it to work.
Found a bug?
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