Ludum Dare #51compo
The Lure of Treasure Whisper Island
Listen to the voice, find the treasure ye seek
Warmer means closer, and hotter as ye near
Colder means farther, an icy wind is bleak
Lava means yer on it, but sunset ye shall fear
HTML5 Link:
https://gamedevzach.itch.io/the-lure-of-treasure-whisper-island
Controls:
WASD - Move
Left-click - Dig (or E as an alternative for track-pads)
Spacebar - Jump
Escape - Return to Menu (only on Windows)
Please take the time to try it for about 11 minutes even if it seems frustrating. You can do it! Earn the treasure! Thank you :)
I'm hosting the HTML5 build on Itchi.io to keep save data working. Unity PlayerPrefs use IndexedDB on HTML5 builds and that is marked as a restriction on Ludum Dare's setup.
Warmer means closer, and hotter as ye near
Colder means farther, an icy wind is bleak
Lava means yer on it, but sunset ye shall fear
HTML5 Link:
https://gamedevzach.itch.io/the-lure-of-treasure-whisper-island
Controls:
WASD - Move
Left-click - Dig (or E as an alternative for track-pads)
Spacebar - Jump
Escape - Return to Menu (only on Windows)
Please take the time to try it for about 11 minutes even if it seems frustrating. You can do it! Earn the treasure! Thank you :)
I'm hosting the HTML5 build on Itchi.io to keep save data working. Unity PlayerPrefs use IndexedDB on HTML5 builds and that is marked as a restriction on Ludum Dare's setup.


Comments17
Also the trees are really pretty!
The humour and mood are great! Small things like the found chests dropping down in the menu and dirt balls rolling around after a hole is dug really added to the experience for me. Also the whisper sounds didn't get repetitive or annoying - on the contrary hearing the character speak started to give him some depth as time went on.
The colder-hotter mechanic working with a delay was a smart idea! Could be a nice fit to add tension into a survival horror game, in the form of a metal detector or perhaps a radar.
My favorite thing here is that you managed to get a ton of trees in by using a 2d LOD at distance. I respect that optimization :D
Small details but the map lack of diversity, and the transition between 3D tree and billboard is not that smooth.
But it was still fun to play, I loved the voice telling me that where to go!
Also wtf is that 1900s Sea Shanthies ?