The Method Equator

Overall★★★★★★★★★★3.88
Fun★★★★★★★★★★3.48
Innovation★★★★★★★★★★3.94
Theme★★★★★★★★★★3.87
Graphics★★★★★★★★★★3.61
Audio★★★★★★★★★★3.90
Humor★★★★★★★★★★2.45
Mood★★★★★★★★★★4.36
The year is 2089. Unknown entities have invaded Earth. All alone in a facility in the middle of nowhere, can you use your equipment to survive *all* of the 5 nights and earn your freedom?

Gameplay


There are 2 types of entities you need to keep track of!

Kappa creatures will growl at the microphones! Burn them alive before they get to your room.

Lambda creatures will disable your cameras! Use gunfire to kill these terrifying monsters!

And the final night...


Epsilon type creatures will chase after you. Run for your life and lure them to other rooms to survive!

Development


> I made all the art myself, using jsfxr and lvllvl! The only thing that isn't mine is the final night theme. ~~(shoutout to vinesauce)~~

FULLSCREEN AND HEADPHONES ARE HIGHLY RECOMMENDED



PRO TIP: KEEP THE DOORS NEAR YOUR ROOM CLOSED

Tools: sfxr

Comments26

kesha3 Oct 2022, 22:44
that's an awesome game you made
Jaked3 Oct 2022, 23:33
Impressive little game, very polished visuals and sound. Could do with being a little faster paced but that's just the theme, not much you can do about that!
Matt Barnfield
Matt Barnfield3 Oct 2022, 23:41
The aesthetic is great!

Gameplay-wise there was quite a lot of information up front and not a lot of feedback as to whether I'm doing the right thing, so I spent a fair chunk of time quite confused. This may be an intentional thing to build suspense though.

The sound effects really support the atmosphere too
chromaphase
chromaphase3 Oct 2022, 23:54
Hello, I was NOT prepared for the first level ! It's really cool concept when we finally understand how to play. Good tutorial... really needed !
LDJam user 1616184 Oct 2022, 00:05
really cool game, a bit complicated. Love the graphics and vibe.
HappyGamer5004 Oct 2022, 00:42
Very fun game, got me a number of times. Didn't quite make it to the final night...
Lomby
Lomby4 Oct 2022, 15:27
Cool game, really like the aesthetic and the audio design!
Was a little daunting how much info was given in the tutorial but it definitely helped for the game-play. Would possibly suggest just having one type of enemy on the first few nights so that the tutorial and mechanics could be split up a bit and the player could build up knowledge as they played.
Last night was terrifying!
Great work!
perfectfitz4 Oct 2022, 17:06
The theme reminded of Stranger Things for some reason. I really liked the art and music!
LDJam user 2511704 Oct 2022, 17:10
Really cool and neat aesthetic, I LOVED the oldschool vibe. Took me a bit to get into and even then I seemed to have struggled quite a bit; sometimes I randomly died and I still couldn't quite figure out why haha. Anyway, I shall get back to this to figure it out fully later tonight!
LikuRio4 Oct 2022, 17:26
Cool oldschool vibe
Bredera
Bredera4 Oct 2022, 18:09
I really like the style and audio in this game. Took me a bit to get used to the controls and the intricacies but it is a really cool concept and execution of such a game!
Austin Sierra
Austin Sierra4 Oct 2022, 23:48
Interesting puzzle game with a great dark theme. Good writing
Rincs
Rincs5 Oct 2022, 14:07
Oh man! I'm a scaredy cat but I really enjoyed playing this game! I'd love to see more stages and the twist in change of gameplay at the end was fun, but definitely not as challenging as the stages before it. I hope you continue to work/polish this game after the jam!!
Euler Moises
Euler Moises5 Oct 2022, 14:11
I liked the game. Really. The simplicity of what you see helps with quick thinking (unlike Five night at fredy with all that stuff to do.). The gameplay at first looks like it's going to be complicated but it turns out to be quite simple in the end. Now this plot twist at the end I didn't like. I like the two styles of games, but separate. Jumping from a puzzle game to an action game suddenly diminished my interest quite a bit. But anyway I finished.

Congratulations on the work.
Wheffle
Wheffle5 Oct 2022, 16:28
These really sucked me in, even after watching it being played on stream. It's honestly super creepy playing it alone. I was still a little confused about the mechanics, but I seemed to be able to work through it anyway. The style is excellent, it really sets the stage for your brain to fill in the gaps and make it spooky. Excellent work, one of the best I've seen so far!
Artyom Volkov5 Oct 2022, 17:36
A superb idea and its realization, it's simple but addictive. The only problem I had was with the interface and tutorial level. I think it's better to have a step-by-step tutorial when you ask the player to do something instead of giving the freedom to choose the page.
Roroto Sic
Roroto Sic5 Oct 2022, 19:40
very intersting gameplay, very unique experience!
(the big red monster get my car )
Faust_Mi
Faust_Mi8 Oct 2022, 09:40
Cool sound effects, nice art and mood! Goob job!
LDJam user 23762311 Oct 2022, 02:46
I think player feedback is the big thing missing in this game. It was very hard to tell if what I was doing was the right thing to do or if it had any effect at all. Although it goes against the 10 second system reset, signalling to the player that they killed an enemy would've been really helpful in this regard.

I got to the end of the game, without understanding why I had to use firearms in rooms with bad cameras. I really don't know what purpose the cameras served either. The microphones, lures, and flamethrowers I think made sense though

The art and sound design played well together. You really transported me back with the whole aesthetic.

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