
Time to Serve
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
This is a game where you need to beat deadly monsters by feeding them their demands.
Even with almost no time at all (had to go to the office two days), my wife(graphics) and I decided to participate again, is not a perfect one, I need to add more things to the game but here's a small taste of our (VERY for now) small game. We wanted to try something new so we put together a small idea combining two of our favorite things horror and food.
Taking inspiration in all food related games (in general honestly) we combined it with some Tim burton/Don't Starve graphic style to create Time to serve
For the walking animation my wife used this Don't starve like walk animation tutorial (very useful)::
youtube.com/watch?v=3n9vFGub1Jk&t=355s&ab_channel=CrownePrince
However she had to figure out the side walk cycle
Thank you very much for playing and also for the feedback, is very appreciated and as noob game dev I'm grateful for the tips. Here some backgrounds:
Even with almost no time at all (had to go to the office two days), my wife(graphics) and I decided to participate again, is not a perfect one, I need to add more things to the game but here's a small taste of our (VERY for now) small game. We wanted to try something new so we put together a small idea combining two of our favorite things horror and food.
Taking inspiration in all food related games (in general honestly) we combined it with some Tim burton/Don't Starve graphic style to create Time to serve
For the walking animation my wife used this Don't starve like walk animation tutorial (very useful)::
youtube.com/watch?v=3n9vFGub1Jk&t=355s&ab_channel=CrownePrince
However she had to figure out the side walk cycle
Thank you very much for playing and also for the feedback, is very appreciated and as noob game dev I'm grateful for the tips. Here some backgrounds: