
Udou in the forest
Made with raylib and C++. Pixel art in piskel and sounds in audacity.
Comments11

Fudgeawsome4 Oct 2022, 06:06
building the game in c++ is really commendable, I think the various enemy/walking interactions were my favourite part, along with the color scheme

Ggross4 Oct 2022, 06:07
I like the graphics but am confused when playing. The game didn't show how to 'Control' when press C, and I don't know why the environment becomes dark around.
woahitsjeff7 Oct 2022, 01:31
I love the simplicity of your project! Well done!
LudovicaPiro7 Oct 2022, 21:10
Most menacing gray squares I ever encountered. Great job!
Volodymyr Karchevskyy11 Oct 2022, 05:16
Wow, c++ :)
Cool simple project!
Good job
Cool simple project!
Good job
rsninjadev11 Oct 2022, 05:22
Love the game, cool to see another person using raylib and c++, didn't think I would see any other raylib users lol. I think as a survival game it works great, but I think the game would also be fun with an end goal besides keeping the light on to work towards, other than that, great stuff!

cdunham11 Oct 2022, 05:24
Nice little highscore game, don't think I've seen any other games in raylib so that's cool

cdunham11 Oct 2022, 05:26
Making the enemies more visible or have more humanlike sprites would be nice, but I get that time constraints are hard to work around. Overall though I enjoyed playing!

epeachyband21 Oct 2022, 15:56
good :thumbsup:

Alchemic21 Oct 2022, 22:01
Props for using raylib!

Besides that the enemies were a little hard to see so I accidentaly stumbled on them more than once.
Great submit!