Under Pressure

Overall★★★★★★★★★★3.91
Fun★★★★★★★★★★3.68
Innovation★★★★★★★★★★3.83
Theme★★★★★★★★★★4.04
Graphics★★★★★★★★★★4.41
Humor★★★★★★★★★★3.80
Mood★★★★★★★★★★3.54
Everything can change in the blink of an eye. And it's when Mr. Fox came to an empty house that he decided someone had to pay.
It is with fire in his eyes that Mr. Fox grabbed the nearest bottle of milk and headed for the notorious duck mafia headquarters.

... This milk had a strange taste to it however ... what was the expiry date again ?

Under Pressure is a stealth game with a twist ! Weasel your way through the three different levels to get your girlfriend back !

Controls :


Mouse & Keyboard :

- WASD/ZQSD/Arrows: Move
- Space : Hold it / Skip dialogue
- E : Interact

Credits :


- Fluffy_Kaeloky : Programmer
- Nija463 : Programmer & LevelDesign
- Douxie_Joke : 2D Artist
- Drafy : 3D Artist
- Kyntoue : 2D/3D Artist

Comments36

MsPlanlos4 Oct 2022, 22:48
Something was a bit strange about the controls. At times I tried to walk forward, the character just walked backwards, and the other way around. D: The graphics were nice and the sounds also, of course. ;D
Fluffy_Kaeloky
Fluffy_Kaelokyauthor4 Oct 2022, 22:51
@msplanlos Thanks for the comment ! Could you give more details on your controller issues ? I couldn't replicate what you are describing on my side. What keyboard layout are you using ?
MsPlanlos4 Oct 2022, 22:55
@fluffy-kaeloky Sometimes I walked forward and suddenly the character just hoverd backwards even though I pressed W.
qwertz it is.
Lautilaj4 Oct 2022, 23:01
Good game. I got a little frustrated playing it but the art is nice and the music fits perfect. Well done!
Come to play my game and rate it!!
wheelsx4 Oct 2022, 23:04
I had the same issue occasionally. It seemed to happen more often when I went into a shipping container. I had it mess up with going forward when I wanted to go backward too.
Fluffy_Kaeloky
Fluffy_Kaelokyauthor4 Oct 2022, 23:07
@msplanlos @wheelsx Ohhh, yeah, that one, yeah. We're aware of it. It's a collision issue we didn't have time to fix. The inputs aren't really reversed per say, but rather the player being pushed backwards in the shipping container. Thanks for the input, I'll try giving it a hotfix later :thumbsup:
supercannon
supercannon4 Oct 2022, 23:14
Super fun concept, and the art is fantastic! I had the same movement issues MsPlanlos mentioned, it seemed like it was related to colliding with something inside of the containers if I had to guess?
Antsa
Antsa4 Oct 2022, 23:19
Well done with the tutorial, though it probably shouldn't replay when you lose in the first level. I liked how the guards could be outran by hiding quickly even if you got caught for a moment. This "feature" created some scenarios where the guards and cameras could be cheesed by hiding behind a crate immediately after getting caught :D

Impressive graphics and animations for a game jam game :thumbsup:
Fluffy_Kaeloky
Fluffy_Kaelokyauthor4 Oct 2022, 23:22
@supercannon

Thanks !

It's more of a mathematic issue. I use the average normal of all current collisions to calculate the normal of the plane to project the velocity onto. I check the dot product from Vector3.up to know whether the collision is considered as ground or walls, but it seems that check fails for some reason inside the shipping container, and the velocity ends up being projected along the walls, thus making the controller do all kinds of funny things ^^
mhorth
mhorth5 Oct 2022, 01:01
Wow wow wow your team members in charge of graphics absolutely crushed it! From the images at the start that told a great story, to the loading animation of the sneaking fox, and then the overall 3D assets and "behind a wall" and "field of detection" shaders. Everything else was good too, the graphics were just next level.

You already know about the collision issue that makes us move backwards sometimes, other than that I really don't have any critiques. Maybe a little bit too hard? The 2nd level already had tons of coverage where I couldn't walk, it made it a bit overwhelming. Still a fun challenge though.
Brandsma
Brandsma5 Oct 2022, 08:15
Very nice looking game and love the concept honestly. Nicely done!
Cerka5 Oct 2022, 12:04
great graphics! Overall great game, really nice for tuts. Same movement issues as mentioned above, but great work anyway!
Aquanim5 Oct 2022, 12:28
I found there were some cases where I expected enemies to aggro onto me, red vision cone and what not, but they just stood around and didn't chase me. Maybe had something to do with failing and restarting the final level a few times?

Anyway, fun concept and very well executed in terms of visuals and gameplay.
GordienkoGames
GordienkoGames5 Oct 2022, 12:34
Hey, I played your game on the stream - twitch GGame86

Please give my game a try if you have some time!
OtterFaeLure
OtterFaeLure5 Oct 2022, 12:43
That was so much fun!
I loved the humorous take on the theme as well. xD

My "room for growth" comment would come down to the physics. Sometimes my bar was *very* red and no glassy break even though I was as against the glass as I could figure. There were also times where my character just decided to walk in a circle of his own volition.

That being said, it's a game jam. Bugs are to be expected and even with those challenges, it was REALLY fun.

Thank you for giving me a sneaking game that didn't suck all the joy out of my day. It's a rare treat. :D
epeachyband
epeachyband5 Oct 2022, 12:50
Very... interesting interpretation of the theme. Great game!
mrchip5 Oct 2022, 17:37
OH I DID NOT EXPECT THAT... "Shockwave"
stonkystoges6 Oct 2022, 03:59
very funny premise! using farts as an aggro and an attack is hilarious. well made all around! the enemies on the last two levels did not aggro for some reason. overall very impressive.
ryusui
ryusui6 Oct 2022, 04:19
I never thought I'd ever play a game that'd make me appreciate a fart mechanic.

That said, the final level is brutal - I wish there were more options for avoiding capture than just running into a shipping container and hoping the AI doesn't catch on. Feels like the shockwave would make a great option for stunning pursuers - a shame it doesn't work like that!
Fluffy_Kaeloky
Fluffy_Kaelokyauthor6 Oct 2022, 09:42
@ryusui We had kind of power ups and stuns planned in the GD, but that ended being cut due to lack of time ^^
magicstunts1237 Oct 2022, 11:10
This is a really funny idea...i lost it when i first held it back and farted much louder after that. A cool and really unique gameplay-feature.
And the art and animations....holy cow...even wobbly ears!
Cool game! :D
JonnyLynx7 Oct 2022, 11:14
Such a good implementation of the theme :D First wondered what the theme-link would be.. Amazing!

Really nice and smooth to play, Intro Story with good presentation, great Style !

Keep on doing !
Heming Ruan
Heming Ruan8 Oct 2022, 05:07
It is impressive you made this game in three days. It is funny my "shakewave" could destroy barrier;) Overall, good job!
Last Angle8 Oct 2022, 21:40
When I downloaded your game I was wondering what the connection to the theme would be, it became clear to me very quickly :). The graphics are amazing! The 'hold it in' mechanic is a fun one. Great work!
fosf0
fosf09 Oct 2022, 20:17
I think it's a very funny idea. It's also very good with the theme to make. The 3D art is pretty good.

Congratulations! wp :)
Adam Gallina
Adam Gallina9 Oct 2022, 20:35
I will never not be entertained by holding in a fart and obliterating glass. Great take on a heist game! I especially liked that there were multiple uses to the farts, since you could use it as a distraction. I really hoped that I could knock out guards that were chasing me when I held in a fart, but I can understand why that wasn't a feature

I did notice one bug - on the second level, I died and restarted, and then enemies weren't patrolling, and if they caught me their light turned red and the music changed, but still no movement. Then when I broke a window, the glass didn't fall, and I couldn't push through until they despawned. Not sure how you implemented the timing, but if I had to guess, it looks like Time.timeScale got set to 0, and didn't return to 1 correctly?

I still had a lot of fun playing this though, great submission!
fabula_rasa14 Oct 2022, 19:38
It's a unique take on the theme and on the stealth genre :grin: 3d models are very nice, and I adored your main menu!

What I found a bit unbelievable is that the guards can be lured in to investigate a fart, yet nobody comes to check in on a huge glass pane breaking :laughing:
someone
someone14 Oct 2022, 19:48
Wow, That was great. Really well polished fun game.
I also encountered that odd movement bug, and it would be nice to be able to skip the intro sequence.
I accidentally pressed quit on the menu because I didn't realise it was a menu at first.
LDJam user 250825
LDJam user 25082514 Oct 2022, 21:26
Whew that's one polished game! Love the details like the 3D main menu and the loading screen icon! The 10 second concept caught me off guard but plays well with the stealth, nothing better than trying to hold in a fart to stay hidden :D There was a couple of annoying deaths where shattered glass blocked my way but otherwise I didn't hit any real issues.
CaptAndrey
CaptAndrey15 Oct 2022, 16:53
+ really polished

+ theme is used straight away

+ good amount of content

- strange mix of missing girlfriend with ... a 10 second stuff)

- kinda hard
Mickxe
Mickxe16 Oct 2022, 13:29
Nice job, very Metal Gear Solid-esque. :D
Fedir17 Oct 2022, 08:49
Wow, its really great idea ) was fun to play it)
Sphinx
Sphinx20 Oct 2022, 03:40
A really funny idea hehe. And a stealth game for a game jam? You guys nailed it. It is so well executed! Congrates! Though I kinda wish I could fart my way out sometimes...
DanielR121 Oct 2022, 20:41
Well done! Funny idea and executed very well

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