Wait 4 upgrade
Survive as long as you can defeating dungeon creatures!
Every 10 seconds you got a level up, And can choose one of 3 upgrades.
- Shift - sprint
- Space - jump
- E - upgrade menu
- Esc - pause
Every 10 seconds you got a level up, And can choose one of 3 upgrades.
Controls:
- WASD - movement- Shift - sprint
- Space - jump
- E - upgrade menu
- Esc - pause
Tags: #roguelike
Tools: Unity



Comments28
Shadows would help ground everything too
Good job
Anyway, about the game. I really liked the graphics, the VFX, and especially the evolution of the monsters - each of them has different stages, though they don't differ much in characteristics and behavior patterns. Background music after a long game gets boring, although apparently I'm a nerd and the game is not designed for such a long time. Bringing it all together - got a cool and coherent game for a jam, although the balance is a bit lame.
The gameplay was really fun, I liked the take that level ups were time based instead of on how many mobs you killed.
I play a lot of mobile games like this to relax and help me sleep but normally the levelling up is based on killing mobs instead of just, time.
The mobs also looked a lot like one of the games I play so that was neat too.
For my "constructive feedback": having the current stats listed in the level up menu would help with decision making and there were some typos. Nothing big.
Overall a simple idea that turned out to be surprisingly addicting. Thank you.
But once it gets going it's pretty fun!
The music is ominous, I like that.
Every power-up felt like it made an immediate impact, which felt awesome. While the Heal is no exception, maybe a passive regeneration bonus would've suited the game better? All in all still a lot of fun :D
Thank you all for your feedback and suggestions for improvement. Maybe we will even bring this game to a minimum release state.