Wall-Run

by rekko
Overall★★★★★★★★★★3.85
Fun★★★★★★★★★★3.74
Innovation★★★★★★★★★★3.32
Theme★★★★★★★★★★3.90
Graphics★★★★★★★★★★3.75
Audio★★★★★★★★★★3.30
Humor★★★★★★★★★★2.28
Mood★★★★★★★★★★3.59
FR - Echappez à la mort dans un couloir se renversant dans tous les sens. Un parcours parsemé d'obstacles variés et de lasers mortels, mais attention derrière vous..

EN - Escape death crossing an upside-down hallway. A way full of various obstacles and deadly lasers, but watch your back..

Comments20

Rezioz
Rezioz3 Oct 2022, 22:12
J'adore le concept, littéralement la définition de faire du neuf avec du vieux. Bref, cool votre jeu !
IamBreadKikoo4 Oct 2022, 11:33
8.5/10. Est ce que je viens d'écrire un pavé pour dire tout les points forts et faibles du jeu et pourquoi j'ai mis la note de 8.5/10`et que le site a réinitialiser ce dernier. Non, je ne vois pas de quoi vous parlez ? (Mon record, c'est 75 secondes)
hansj4 Oct 2022, 12:02
Love the way the game looks and it was really intuitive! At first I thought I could jump the wall to turn them, but it was apparantly just good timing on my end. Good contribution though, and surprisingly difficult!
der_finski
der_finski4 Oct 2022, 12:08
Impressive game in such a short time. Really like it.

Is the level procedually generated or do you have fixed parts of a like 20 blocsk lenght that are then combined?
ZevsEHG
ZevsEHG4 Oct 2022, 12:09
Pretty fun game.
I can't understand, why i should wait for this laser wall in front of me.
And i think player need a slide or crouch mechanic.
Skeudi
Skeudi4 Oct 2022, 12:15
My brain hurt, ty for the experience very cool !
Rekkoauthor4 Oct 2022, 12:15
@der-finski Thanks, it's only made of 20 block lenghts that randomly spawn one after another !
Pete Thorne4 Oct 2022, 20:13
Could you upload a Mac or HTML version?
GenericParadox5 Oct 2022, 00:39
I love the concept, however I would make the limiting laser a different color than the map laser. I would also suggest choosing either walls are dangerous or pillars are dangerous.
Besides that one quick tweak would be the render distance on the effects as I could see floors as safe, but when I got close they were actually dangerous.
Love the tension and the vibe throughout the level and it makes wanna go back and play more!
Yaroslav Gozak6 Oct 2022, 16:00
Outstanding graphics, very good sound composition and interesting idea. It looks similar to Beat Saber for VR. I wonder how difficult it is to play this game in VR :)
crwohlers7 Oct 2022, 01:44
Very nice, especially for three days! The obstacle felt fair and relatively balanced most of the time, and it was nice to see them change after each attempt. It felt slightly unfair that you couldn't really ever get away from the wall behind, especially when there was another in front to keep danger close.
Aldruin8 Oct 2022, 09:12
The overall ambiance of the game is quite good and gameplay is simple but solid.

Some arrangements of obstacles looked however pretty complicated to pass through without dying, however the fast restart keeps you trying for a little while.
Panfil Alexandrina
Panfil Alexandrina9 Oct 2022, 08:15
Wow. Nice design, great concept. Really enjoyed playing it
AlexSolonnikovP4
AlexSolonnikovP49 Oct 2022, 08:59
Cool game, I'll play it more often, reminded me of "geometry dash", I liked everything! Great job)
EmperorMonke9 Oct 2022, 16:03
Le jeu est assez intuitif, bien qu'aux premiers abords le changement de mur semble contrôlé par le joueur il semblerait que celui-ci a lieu toutes les 10 secondes, donc il faut apprendre à l'anticiper.
J'aime beaucoup le concept (ça change des runners habituels) bien que des éléments essentiels tel que le menu de pause, config de touches ou tout simplement des options sont pour le moment inaccessible (mais on ne peut pas demander ce genre de choses surtout pour un jeu fait en si peu de temps).

Bref, j'aime bien, je valide ! :D
Georgy16
Georgy1611 Oct 2022, 05:28
Cool and realxing game.
AdrianGray
AdrianGray12 Oct 2022, 16:58
Like the game. Is pretty interesting and very challenging, also good looking!

Some improvements I would suggest:

1. To have a better tell when the lasers are near behind.

2. When the room rotates sometimes I get stuck, would be nice to clear the bottom or the layer when rotating so you can pass at least that part.

3. Decrease a bit the laser speed, as it doesn't feel rewarding to get fast through stuff as one next wall hit you pretty much dead. It should feel kind of like Subway Surfers, you feel the treat but get rewarded if you do well
Hacktier20 Oct 2022, 21:24
Cool game. The game looks good and plays well. Nice work.

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