Zoombie Massacre is a thrilling top-down shooter where you can unleash your inner beast. Your casual life as a security guard in the local zoo is now over and the only thing you have to worry about is your survival. The zoo was struck with an unknown virus that turned you and every person in the zoo into animals. But that is not the biggest problem. All animals in the zoo are now mutating rapidly, becoming more and more dangerous and severe. The real question is… how long can you last in this hell?
W, A, S, D - to move. Left mouse button - to shoot.
Genre: Arena Shooter. Special feature: Enemies mutate every 10 seconds.
Created by: 2D Artist: Maria Kovalenko Gameplay Engineer: Artem Ivanov Gameplay Engineer: Yurii Baburnych Game Designer: Irina Masterova Sound Designer: Nikita Shovkun
Very interesting. The visual feedback could be a little bit better and the player charcter has a tendendy of getting stuck in the upper left corner of the map. Cool game!
Interesting game! The different weapons were cool and I actually really liked the music it was intense. The graphics were interesting too I liked all the different unique enemies. It was a little stuttery and one of the guns didnt make any sound at all but overall fun!
Big Hotline Miami vibes, here! Dynamic and pleasant gameplay. - Like some people mentioned, feedback for the guns for instance would be nice. - I struggled a bit with the white flashes, and the dark green of the grass might make the enemies a wee bit less legible.
The sprites and cover art are dope. That's a solid one, great work.
Cool game! Really reminds of hotline miami combines with 10 seconds randomization. However, there are few things that bother me; - the bullet is really hard to notice - lacks the hit feedback, both for player and enemy - the screen flickering really hurt my eyes, gotta close my eyes every 10 seconds Anyway the main mechanic and combat is cool and engaging
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- Like some people mentioned, feedback for the guns for instance would be nice.
- I struggled a bit with the white flashes, and the dark green of the grass might make the enemies a wee bit less legible.
The sprites and cover art are dope. That's a solid one, great work.
- the bullet is really hard to notice
- lacks the hit feedback, both for player and enemy
- the screen flickering really hurt my eyes, gotta close my eyes every 10 seconds
Anyway the main mechanic and combat is cool and engaging