4 Souls 2 Reap

4 Souls 2 Reap

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 4.18
fun: 4.20
innovation: 3.34
theme: 3.65
graphics: 4.23
audio: 4.04
mood: 4.07
NOTE: The intermission screen mentions that slowfall is the dpad or stick "Up". This has been changed to Left Shoulder.
NOTE2: The webbuild has a weird high pitch in the audio at times; this is not present in the windows build. Investigating. :)

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The reaper finds herself in a moody, post-apocalyptic, barren world. Powerless, hungry for human souls. But there's not much left of humanity, and what is left, is guarded by angels, fallen from grace. Find your way through this dark hell to feed on souls and regain your strengths.

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4 Souls 2 Reap

This is a fast-paced precision platformer, based on multiple mechanics. Increasing difficulty as you go through the worlds, will you be able to beat the final stage?

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Don't worry! There are a lot of controls, but you'll unlock them one by one! Pause screen in-game has a reminder with controls, too!

Controls:

Movement:

Gamepad: Control Stick / D-pad

Keyboard: A & D / Left Arrow & Right Arrow

Jump:

Gamepad: South Button

Keyboard: Space

Slash (When holding scythe):

Gamepad: West Button

Keyboard: Z

Slowfall (When holding scythe):

Gamepad: D-pad Up / Left Stick Up

Keyboard: W / Up Arrow

Throw (When holding scythe):

Gamepad: East Button

Keyboard: X

Return (When not holding scythe):

Gamepad: East Button

Keyboard: X

Dash:

Gamepad: Right Shoulder

Keyboard: Shift

Teleport (When not holding scythe):

Gamepad: North Button

Keyboard: C

Restart Level:

Gamepad: Select

Keyboard: R

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Credits:

Frozendoze: King Art

Renisover: Environmental Art

Moonizz: Code Captain

Mirando: Music / SFX Squad

Kepsert: Level Pumper / Code Support

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Change Log:

- Re-imported a not-working animation on the scythe.

- Added an alternate button bind for Slowfalling.
Found a bug?
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