Alien Harvester

Alien Harvester

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overall: 3.18
fun: 3.42
innovation: 3.05
theme: 3.63
graphics: 3.16
audio: 2.50
humor: 2.86
mood: 3.22
Ludum Dare Compo Entry for theme Harvest.

Alien Harvester is a survival/platformer game where you have to harvest Alien Plants with potential to destroy the environment.

You must harvest these plants to avoid any harm. You can let they grow to increase the profit from harvesting them, but keep in mind that, if they reach their final form, they start to emit a lethal gas that infects Earth's atmosphere.

Get money to explore other areas of the farm, and try to reach the Great Cannon, only weapon able to destroy the U.F.O that causes the Alien Plants to spawn.AHPrint1.png
AHPrint2.png

Engine: Unity;

Pixel Art: Aseprite;

SFX: generated with sfxr;

Font: monogram (https://datagoblin.itch.io/monogram)

Jan 9 Patch - Made small changes to fix things that didn't work well, improving overall experience:

* Adjustments on Player's jump. Player falls faster and platforming feels better.

* Set the resolution aspect ratio to 16:9

* UI elements are now near to the corners of the screen.

* A small change to Castle Ruin's level design: added a new tile on the first floating platform, so it is now easier to get over it.

* A small change to Infected Room's level design: remove a spawn point for Alien Plant. Plants could spawn in a platform 2 tiles away from platform above (Plant max height is 4 tiles), so they could pass throught this platform. Fixed.
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