Beet Island

Overall★★★★★★★★★★3.50
Fun★★★★★★★★★★3.40
Innovation★★★★★★★★★★3.60
Theme★★★★★★★★★★3.81
Graphics★★★★★★★★★★3.47
Audio★★★★★★★★★★3.37
Humor★★★★★★★★★★3.42
Mood★★★★★★★★★★3.56


Beet Island. You are on an island with beets. The rest is up to you...

My Highscore:

Survived: 215

Harvested: 6556

Killed: 858

Fixes/Updates:
- Made beets fly slightly higher up so the player can see better.
- Decreased number of particles for performance reasons
- Moved enemy spawnpoints slightly
- Fixed issue where you couldn't jump in some parts of the map
- Fixed issue where beets were bad at aiming
- Changed highscore color to be more visible

Comments18

TheseusInABottle
TheseusInABottle8 Jan 2023, 21:06
I don't think you have set the game to be public on itch yet. Please @me when you do so I can come back and play it
coatline
coatlineauthor8 Jan 2023, 21:24
Ah! I did the same thing last time! Thanks for telling me @theseusinabottle and sorry about that. It seems someone already rated my game, that's disappointing, thanks for not being 'that' guy.
ManchmalScott
ManchmalScott8 Jan 2023, 22:06
I had a good time, the gameplay loop of just trying to run away from the constant onslaught is always chaotic and fun.
jk5000
jk50009 Jan 2023, 08:25
A fun little game. I love see the beet flying around. I overall like this game. Well done.
recursor
recursor9 Jan 2023, 16:48
Its pretty neat to see what you have done with the graphics on your first 3D foray with Blender. Its a lovely scene with very nice graphics and is enhanced with your soundscape. It is even fun to run around and watch the beets come up out of the ground and dispatch the enemies. There is something soothing about it.
nicole_a
nicole_a10 Jan 2023, 12:28
I got beet (T⌓T)
Lovely game! So random, prety and cool! Is it possible to win tho?
coatline
coatlineauthor14 Jan 2023, 21:50
@nicole-a No winning! Just highscore based. Glad you enjoyed!

@jk5000 I like to see beet flying around too. Thanks for playing!

@manchmalscott Thanks for playing!
Beeb GameCodeCompany
Beeb GameCodeCompany15 Jan 2023, 03:16
Kinda cool that it's on an island, neat setting...reminds me of a tech demo like Mario 128 or something. I would liked to have been shooting beats at the enemies and maybe the enemies were fish or something instead of cubes.
Lucas Hoffmann
Lucas Hoffmann16 Jan 2023, 19:37
Cool game didn't quite understand how to kill the monsters but apparently I killed 594 and my score was 167!
dob
dob16 Jan 2023, 20:32
Very appealing and smooth-running game. I could have used a teeny bit more instruction on how to play - it took me a while to figure out the beets auto-shot at enemies, and my only job was pulling them and fleeing. I enjoyed it, although I didn't come near your high score.
arowx16 Jan 2023, 20:40
Great work on a 3D jam game.

Not sure what I was doing but seemed interesting, a kind of beet harvest swarm FPS?

Could have really used a UI/UX score/timer or health bar as there is very little indication or feedback on what is really happening.
Tristan Doell16 Jan 2023, 20:52
Nice little game it reminds me of throwing rocks in Control. Vary fun. It's vary intuitive after you get hit the first time, I was like evil cubes!

I think if you were to expand on it a tutorial would be nice, (though I understand game jam.) All in all, fairly nice game with a bit more polish could be a good arcade game. I'm not nearly as good as you are at it, but you can get better with practice. One thing I did notice is that the enemies always come from one direction and so it is hard to pick the beets in that corner I'm guessing if you work on this more then they would come from other directions as well it just seemed like for this one the beets in that corner seemed less then helpful.

At the end of the day though I had fun playing and you made a game so good job! Yip yap!
karita16 Jan 2023, 23:37
i got beet and it was beautiful. thank you for this experience
ArtsyOmni16 Jan 2023, 23:49
Deceptively simple with some hidden depth! I like that movement has the dual function of evading damage and also determining your rate of fire. Pretty clever. I think with a little bit of art direction, this could have a lot of personality! I wonder if it would translate well to being in third person.

By the end, the enemies were piling on top of each other, creating what felt like a growing slime monster that I could never fully destroy. =P Nice work!
betovf
betovf17 Jan 2023, 07:14
Nice game! As others have mentioned, some UI elements (health, timer, etc.) and some guidance on the controls to be used would help.
Mcnuttys
Mcnuttys18 Jan 2023, 03:08
Fun little kiting game! I think having little powerups or something drop from the cubes would be nice just to incentivize taking the risk of going into the groups to make the gameplay a little more risky then just doing laps which is what I ended up doing towards the end. Regardless really enjoyed it, good game!

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