Brainma

by 8enb
Overall★★★★★★★★★★3.06
Fun★★★★★★★★★★2.80
Innovation★★★★★★★★★★2.94
Theme★★★★★★★★★★2.94
Graphics★★★★★★★★★★2.96
Audio★★★★★★★★★★3.42
Humor★★★★★★★★★★2.89
Mood★★★★★★★★★★2.98
brainma cover.png

In this turn based strategy game you play as Aliens having to break through a military facility!
Defeat enemies and harvest their brains to use each units unique abilities.

Click on green units to select your unit, then choose move, attack, ability, or reload when you're out of ammo.
WASD to move camera, QE to rotate, mouse wheel to zoom. R to deselect unit. If an enemy is killed their square will no longer be lit up, move onto that square and use the brain ability to HARVEST their brain

#### Itch web link and download below

Have fun!

Units and abilities:


Schpee - Looks like a basic alien. Ability: Buff your damage and accuracy for 3 turns

Morb - Lil slime guy. Ability: Split into 2 of yourself

Mindhack - Brain in a drone. Ability: AOE damage and AOE heal

Konqeg - Big lobster. Ability: Roar to scare enemies into running away from you for a turn

Credits:


Rin (tw: @RinTheOne_) - Art, UI, Music, Additional Programming

Bee (tw: @MelonBee00) - Map Design, Additional Programming, Additional UI, Additional SFX

Ben (tw: @GetBeenedIdiot) - Design, Programming, Additional SFX

Jack (itch: https://unknownanswers.itch.io/) - Design, Programming, Additional SFX, Additional Map Design

Comments19

xaviarrob1239 Jan 2023, 20:54
Game was actually pretty fun! Controls could use a bit of work but I really like the art style you went with. It would be cool to see a few more enemy types and controls for turning the music on and off (or lowering volume). I'd also love to see other attack options than 'shoot' as well!
JudJudson9 Jan 2023, 20:55
I really, REALLY like the music! The game itself is a little hard to parse, though. I really love RTSs and the idea of harvesting your enemies is super cool, but I think it could use some smoother interfaces. I kept thinking it was loading and not realizing it was my turn.
Henyo Jo9 Jan 2023, 21:27
very good game. the sound design is good although a little loud. and the art style is very epic
Undev Games
Undev Games9 Jan 2023, 21:52
I'm suspicious to say, because I also made a game of aliens harvesting human organs, but I loved the idea hahaha

I love strategy games and I know the difficulty of making one... congratulations! Great game!
pazzi10 Jan 2023, 03:46
First off, Love the sound recordings for the characters(xcom fan)! The combat pretty goood, and I absolutely love the screen rotation feature! Additionally, the music is amazing! It feels refreshing/energizing, and I could listen to it all day with no fatigue. Awesome work! >~
Nido10 Jan 2023, 10:16
hehe this is fun!! love the soundtrack :>
MelonBee10 Jan 2023, 12:09
thankyou both so much!!!
recursiveanomaly10 Jan 2023, 23:13
I enjoyed the run animations of the humans, and the direction of the art in general. Thanks for the game!
breadstick
breadstick10 Jan 2023, 23:15
A fun little strategy battler! Somehow, my game seems to have gotten stuck when I used the duplicate ability for the slime blob... it entered an animation where a second copy was walking, but he was clipped inside the first, and the entire game seemed to lock up.

Still, a nicely realized concept!
Reikan
Reikan11 Jan 2023, 11:55
The music made the game ! Control may be a little touchy though. Harvesting human parts is fun.
Efilheim
Efilheim11 Jan 2023, 15:07
Interesting concept.
I think this game needs some improvements on the code side. Many times the UI is not really responding well.
Also, this game have nice visuals!
Pe7e11 Jan 2023, 21:04
Ambitious game, some polish on the skills and actions to make them a bit more responsive when selected would have gone a long way but I understand that is hard with the time constraints. Good job overall.
MelonBee11 Jan 2023, 23:19
@breadstick yeah we found that bug pretty much as soon as we uploaded the game, super sorry about it but we will be fixing it!! just dont duplicate morb on his second move
Hartvichio
Hartvichio12 Jan 2023, 10:20
What I liked:
- sounds design fit the graphic design
-

What I didn't like:
- the combat mechanics weren't clearly communicated
- suggestion: more ui elements, like showing both walk and shoot range on mob select? Showing ammunition too perhaps?
-the level design was quite bland, which is understandable given your scope. Which I think might have been a bit too big for a jam.

Overall I would say this is good prototype, and I can see you gained some valuable experience. Good job!
MikkyTi14 Jan 2023, 13:04
fun game, but controls are a bit confusing
Climbing Dolphin24 Jan 2023, 16:56
That's a good start for a turn based strategy. Cool to see that our team isn't the only one that did something in that vibe.
I loved the art. I think it would be a nice art style for a game, it just needs to stand out a bit from the background. Surely ther's no background because lack of time.
Mechanic wise the game isn't that clear in what it does, it needs to be improved, but that's a lot of work to make it clear.
I like how you display the area in which you can move, that's neat.
Good job!
squashi
squashi28 Jan 2023, 15:18
Nice game, i liked it. Also sound design is pretty cool. If controls were more polished game could be super fun. Good work!
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