This was my first time using Unity. As for the artwork, some of that I created myself and others were derivatives of free artwork, for example the wall textures were from rubberduck's factory tileset. I know the game isn't much on theme, I accidently saw last jam's theme and thought it was 52's theme :(
More information on my blog here (when finished): My blog
This was pretty fun, much longer than I was expecting lol, the map just kept going and going! I didn't realize that it was supposed to be a stealth game until I walked right into one of the enemies the first time lol, but once I realized what was up I had a good time!
I thought the theme was on point! Props for making such a large (and well decorated!) level in such a short time, and for having multiple characters. Some small bugs aside (I somehow got two cows at once, and was "caught" but didn't get a game over one time), I think something that might be nice is some help in terms of where to go. It was pretty easy to get lost and backtrack by accident, but it also wouldn't be fun to just have directions so I'm not too sure what to do about that. Maybe a minimap that gets filled out as you go?
I like the pixel are of animals, well done. The map was way bigger than I expected. I love that you give a sound clue for player when enemies are close. Good job!
I really enjoy being able to lead the enemies around, I feel like it rewards map knowledge in a nice way. It would be fun if there were mechanics and systems based on that kind of misdirection, like leading an enemy away rom a place you need ot get into.
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Simple gameplay, fun experience!
Don't know why its so addidtive to be a chicken harbesting apples 😂
Adding ranged weapons / powerups that can be found would be a cool build. Good luck hitting 20 ratings!
I like the pixel art graphics (the pig is so cute!) and the sound effects. A bit of music would have been great.