gatherAI
born from void, raise to data...
In this game, you play as an AI in a conceptually immersive world that evolves over time through data collection.
Your goal is to become more and more powerful by analyzing and learning new information.!
Patch notes : Fixed bug : skillbars could sometimes be stuck
Reduced character bloom effect
Mirror download link : https://vrdtmstudio.com/Downloads/gatherAI.zip [Windows only]
In this game, you play as an AI in a conceptually immersive world that evolves over time through data collection.
Your goal is to become more and more powerful by analyzing and learning new information.!
Patch notes : Fixed bug : skillbars could sometimes be stuck
Reduced character bloom effect
Mirror download link : https://vrdtmstudio.com/Downloads/gatherAI.zip [Windows only]


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I'm not able to download your game, as this link responds with *HTTP 404 Not Found*. Is the CDN of ldjam.com broken, or did something go wrong in the upload of your game?
Please mention the platform your game is for somewhere on your page: I'm on Linux, and I'm not sure that your game can work on my PC!
Actualy the build is only for Windows PC, I just updated the page.
I tried to play the game on Linux through Wine, but it did not work... :(
Hopefully someone else will play it in my place! :D
Downsides - the gameplay is a bit samey, and the terrain has procedural-generation-type peaks and dips - I'd occasionally go for a while without finding anything, but all the same I knew that if I wandered far enough I'd find something eventually. Unfortunately, this makes this game a bit more of a walking sim than an actual game per se, but that matches well with the mood, and the experience as a whole is still a good one. The perspective changes offset the monotony, but not quite enough given the length of the game. I did like the ending visuals, though.
Bonus points for making a game that scales correctly to my absurd default resolution! There were a few issues with the angled perspective toward the end, but nothing I couldn't work around.
Also, nice work for sound design which really improves immersion !
And then the gameplay and content as we were impressive, was not ready for the jump to 3rd person, I was like "whoaaa what is this now?!" Really excellent story progression and telling.