Grim Harvest
#Grim Harvest#
Grim Harvest is a game developed in Unity for the 52nd Ludum Dare Game Jam. The jam theme was "Harvest". The game features a grim reaper character who has to reap souls from a battlefield. The game features different types of enemies (melee, grenadier and flamethrowers) and a rudimentary upgrade system.
#Controls#
WASD / Controller left stick - Move the character
No KB+M Control / Controller Right Stick - Aim
Space / B - Dodge
Mouse Left Click / Controller RB - Attack
Esc / Start - Open Upgrade Shop
Esc / Start - Restart Game on Game Over or Victory
#Credits#
##SFX##
Scythe attack https://freesound.org/people/Yap_Audio_Production/sounds/219004/
Gunshot https://freesound.org/people/kyles/sounds/450854/
Grenade https://freesound.org/people/bevibeldesign/sounds/315826/
Soul pickup https://freesound.org/people/ToastHatter/sounds/561188/
Upgrade bought https://freesound.org/people/jhyland/sounds/539678/
Dash https://freesound.org/people/qubodup/sounds/60013/
Enemy die https://freesound.org/people/Replix/sounds/173126/ https://freesound.org/people/AUDACITIER/sounds/632243/ https://freesound.org/people/theuncertainman/sounds/417539/ https://freesound.org/people/GentlemanWalrus/sounds/516766/
Enemy disappear https://freesound.org/people/HighPixel/sounds/431174/
Enemy hurt https://freesound.org/people/Alexadiaz12/sounds/535298/ https://freesound.org/people/Volvion/sounds/609784/ https://freesound.org/people/xtrgamr/sounds/257780/ https://freesound.org/people/Artmasterrich/sounds/345433/ https://freesound.org/people/Hoggington/sounds/536719/ https://freesound.org/people/echojonas/sounds/503073/
##Models##
Enemies https://assetstore.unity.com/packages/3d/characters/toony-tiny-ww1-soldiers-demo-115694
Player https://sketchfab.com/3d-models/mini-grim-reaper-aacfee32b7ad4cf2bcf3047c766eb841
#Tools used#
Unity 2021.3.16f1
Visual Studio Community 2019
Cakewalk DAW
Spitfire Audio LABS VST
Gimp
Blender
Audacity
Grim Harvest is a game developed in Unity for the 52nd Ludum Dare Game Jam. The jam theme was "Harvest". The game features a grim reaper character who has to reap souls from a battlefield. The game features different types of enemies (melee, grenadier and flamethrowers) and a rudimentary upgrade system.
#Controls#
WASD / Controller left stick - Move the character
No KB+M Control / Controller Right Stick - Aim
Space / B - Dodge
Mouse Left Click / Controller RB - Attack
Esc / Start - Open Upgrade Shop
Esc / Start - Restart Game on Game Over or Victory
#Credits#
##SFX##
Scythe attack https://freesound.org/people/Yap_Audio_Production/sounds/219004/
Gunshot https://freesound.org/people/kyles/sounds/450854/
Grenade https://freesound.org/people/bevibeldesign/sounds/315826/
Soul pickup https://freesound.org/people/ToastHatter/sounds/561188/
Upgrade bought https://freesound.org/people/jhyland/sounds/539678/
Dash https://freesound.org/people/qubodup/sounds/60013/
Enemy die https://freesound.org/people/Replix/sounds/173126/ https://freesound.org/people/AUDACITIER/sounds/632243/ https://freesound.org/people/theuncertainman/sounds/417539/ https://freesound.org/people/GentlemanWalrus/sounds/516766/
Enemy disappear https://freesound.org/people/HighPixel/sounds/431174/
Enemy hurt https://freesound.org/people/Alexadiaz12/sounds/535298/ https://freesound.org/people/Volvion/sounds/609784/ https://freesound.org/people/xtrgamr/sounds/257780/ https://freesound.org/people/Artmasterrich/sounds/345433/ https://freesound.org/people/Hoggington/sounds/536719/ https://freesound.org/people/echojonas/sounds/503073/
##Models##
Enemies https://assetstore.unity.com/packages/3d/characters/toony-tiny-ww1-soldiers-demo-115694
Player https://sketchfab.com/3d-models/mini-grim-reaper-aacfee32b7ad4cf2bcf3047c766eb841
#Tools used#
Unity 2021.3.16f1
Visual Studio Community 2019
Cakewalk DAW
Spitfire Audio LABS VST
Gimp
Blender
Audacity


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