Harvest for a Murder

Harvest for a Murder

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overall: 3.08
fun: 2.83
innovation: 3.03
theme: 3.79
graphics: 3.34
audio: 3.08
mood: 3.40
Play as a caravan of crows in the harvestman's field. You must escape his field before he harvests it, while getting enough grain to survive the winter.

Guide: Use A and D to move the camera left or right
Your goal is to (within 5 days) reach the rightmost hexagons of the map and get 100 grain

You move to nearby hexagons by clicking on them, doing so may prompt an event or notification (IE found food, encountered locusts, etc).
Moving costs 6 food but is decreased by 1 for every five crows you have.

The five resources in the top left corner are:
Grain or wheat, crows can't eat it raw but its useful as currency, additionally you need 100 grain to win.
Food, necessary for movement, running out will cause your crows to slowly starve.
Wood, necessary for camping, the only way to increase morale.
Morale, how content your crows are, if it drops to 0 you'll lose the game.
Crows or manpower, how many crows are in your caravan, if this drops to 0 you'll lose the game.
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