Harvest Hustle

Harvest Hustle

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 2.67
fun: 3.17
innovation: 3.33
theme: 4.33
graphics: 3.17
audio: 1.50
humor: 1.25
mood: 2.33
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Welcome to Harvest Hustle! You are a farmer trying to make a living. By thinking a few days ahead and making strategic plans, you plant and harvest seeds and earn gold.



There is no in-game tutorial, so please read the section below.

How to play?


* Use the menu on the left to buy seeds for gold and plant them in the field on the right.
* End the day so that your seeds can grow and you can earn gold by harvesting them.
* But beware, planting and harvesting seeds is a move-consuming process - and you only have 5 moves each day.
* Some seeds can take more than 1 move, while harvesting them only takes 1 move.
* Some seeds can take more than 1 day to become harvestable, so be careful when buying!
* Cost and Income change every two days according to certain values. You should pay attention to these when buying.
* Each day you don't harvest a seed that is due, it will lose 20% of its value, so think carefully about what to spend your moves on.
* You lose a certain amount of money every day, and this value increases every three days, so pay attention to the seeds you plant.
* _If your money is below 0 AT THE END OF THE DAY, you will LOSE!_

You can access the Source Code from my GitHub.

Developer Note:

This game has been developed in under 8 hours for Ludum Dare 52's Compo mode. I recorded how much time I spent on things: it's 1 hour of brainstorming, 3 hours and 30 minutes of coding, 1 hour and 15 minutes of designing and 1 hour and 30 minutes of doing other things like uploading to websites & getting build.

I believe I'm quite decent at coding - but not so good at game design. So I would like you to criticize this prototype a bit more in terms of source code :) I didn't have much time to devote to this Ludum Dare, I could have only spent one day. Thanks for playing!

I plan to add features like Shop and Undo sometime after Jam; and I will balance the game.

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