
Harvest of Life
This game is from ldjam.com, which is currently unavailable.
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__Hi and thanks for checking out our game "Harvest of Life"!__
_"Don't judge each day by the harvest you reap but by the seeds that you plant"_ - Robert Louis Stevenson
Gameplay:
* Navigate trough the dialogues and live or die with the consequences
* Not everything has an imidiate impact, but bad decission add up
Controls:
* Space to progress and start dialog
* Return to confirm decisions
* Arrow Keys to navigate the options
Known Bugs:
* Progressing the dialogue too quickly can cause text to stay on the screen
* Sometimes dialogue pops up automatically, sometimes you need to hit _Space_ first
* The Good Ending is tedious and hard to obtain; there was not much time for balancing
* The music of the Arbeitsamt never stops; an easy to fix bug but we never found it before the submission
Developing retrospective:
This was our first project as a team of 3. Brainstorming the ideas was a fun process as it always is.
New ideas popped up, others were cut.
As we are just getting started with game making we learned a lot about time managment and structure.
Remapping the controls and polishing the dialogue UI for example would have been a big time dump due to the unfortunate way the dialogue was programmed.
We used Gimp, GDevelop, Ableton and Pen and Paper for this project.
_All code and graphics by SchnodelFactory.
As always, special thanks to RickLazer for the music!_
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Play Harvest of Life here!
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