
Harvester 008
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).

Backstory
You are an A.I. program in control of a harvester for 'Mega City'.
Due to budget cuts, the fleet is in a state of ill-repair, and you are the last ship left. The city is depending on you.
Instructions
* W,A,S,D - control the ship.
* H - toggle help on/off

Motivation
I joined this LD as an opportunity to test a physics engine I programmed over the Christmas holidays (just collision detection and resolution, but with rotations). The engine was missing a few 'core' methods, which only became apparent over the weekend and were added (collision response callbacks, applyForceAtPoint etc.). I'm happy to say that for a basic games, is seems to be okay.
It would be great if you could let me know if you have any problems running the game. You should be able to just run the executable and it should start.
I've already heard from friends that the movement is lagging, so hearing from you all would be awesome!
Thanks
updated
* changes physics update from 90Hz to 60Hz* lowered shader requirements from 460 to 330 (hopefully this fixes crashing on startup)
* lowered gravity
* removed 'spacebar' to flip
Post-Jam
As I didn't have enough time to finish all the things I wanted to include in the game during the 72 hours, I have started working on a post-jam version of the game. The features and gameplay will largely be the same, but the graphics will be improved as I finish drawing the city and add animations to the background.

Both versions are available for download on Itch.io