A cool concept and a really good take on the theme. I loved the little "moo" as I was beaming up the cows. Controls were good - straightforward, intuitive and responsive. A full screen mode would have been good - because I had my mouse cursor near the bottom of the screen to aim, it kept moving off the gameplay screen.
A nice little game. It all seem to work pretty nicely. I liked the challenge of trying to be selective about what I collected. It was challenging in an easy to understand way. I would have liked a lifebar or something to know how close to the end I was. Other than that solid work. Kudos
Cute game! I especially loved how the ship graphic slightly tilted in the direction I was moving. The aesthetic where the character continuously rotates around the planet was also a nice touch.
Didn't quite understand why I couldn't harvest the tanks - I thought worst case, I'd get a negative amount of points (like when harvesting rocks) but they seemed to just get stuck on my ship, killing me instantly.
- Nice aesthetic (world, graphics, color palette), - Would be interesting to be able to hit the towers (by beaming something and then dropping it to the ground) - Liked the diegetic health bar, great stuff - Could be interesting to have a cooldown on how much you can use the beam - Some objects got stuck in the air without me being able to beam them unto my ship - Maybe some upgrades - Music is also great and fits well with the theme of the game
Really straight forward but fun game, with some nice polish on it. The tanks were a little challenging to try and avoid or find a way to approach but overall gameplay felt pretty good. The music fits great, would love to see a way to destroy the tanks (drop rocks on them?) but again overall great job!
Really fun for a short game! I loved the visual representation of your health as you took damage. It would have been nice if there was a more clear objective aside from just getting a high score- I didn't feel very motivated as the alien. However, the graphics and mood were insanely good, and really got me going!
Pretty fun game, with nice, fluent controls. It did briefly confuse me when I couldn't figure out why some trees were abductable and some were not, but I eventually managed to figure it out. Nice job!
Fun little game. I liked how it started with the vignette and freeing you to play by removing it. It was quite deceptive though to say that one should harvest all things when rocks were bad and tanks couldn't be harvested. Perhaps clarify that it's all the living things / animate things.
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I especially loved how the ship graphic slightly tilted in the direction I was moving.
The aesthetic where the character continuously rotates around the planet was also a nice touch.
Didn't quite understand why I couldn't harvest the tanks - I thought worst case, I'd get a negative amount of points (like when harvesting rocks) but they seemed to just get stuck on my ship, killing me instantly.
- Would be interesting to be able to hit the towers (by beaming something and then dropping it to the ground)
- Liked the diegetic health bar, great stuff
- Could be interesting to have a cooldown on how much you can use the beam
- Some objects got stuck in the air without me being able to beam them unto my ship
- Maybe some upgrades
- Music is also great and fits well with the theme of the game
Good job on making this fun lil game!