Harvey the Harvester

Harvey the Harvester

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overall: 3.19
fun: 3.08
innovation: 2.52
theme: 2.46
graphics: 2.75
audio: 2.82
humor: 2.64
mood: 2.98
Help Harvey harvesting his unwilling crops!

For this Jam I decided to move away from the 3D modelling that actually brought me to computer gaming and I moved to 2D. This game is very well inspired from titles like "Slay the spire".

Unfortunately, when it comes to drawing I have 2 left hands and I can't really draw anything decent. At the same time, I wanted something nice to look at, therefore I resolved to use a local instance of stable diffusion and GIMP. The combination of the two proved to be extremely powerful, allowing me to generate an incredible amount of high quality assets in a very small amount of time.

Screenshot3.png

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How to play:

Drag and drop the cards on the enemy.

You can play 3 cards, then you will have to pass your turn.

Below the enemy you can see what will be their next action (either attack, or get some shield).

Player shield is preserved over the different encounters, use it at your advantage.

Good luck for harvesting all the evil vegetables.

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Tool used:

Unity

Gimp2

Stable Diffusion

cgMusic

bfxr
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