Haustmåne

Haustmåne

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.35
fun: 3.06
innovation: 3.46
theme: 3.40
graphics: 4.06
audio: 3.31
humor: 2.87
mood: 3.79
logo 2-kopi-ld.png

*Sneak, distract, possess, collect, brew, and wash wolf from were.* 🐺🌕

Note:
* Game relies heavily on shadows and Godot gave me some trouble with them. Hopefully they work now.
* Please excuse audio stutter on game (re)load on web; looks like there's nothing I can do. 🙁
* On some machines the vignette is not smooth like in screenshots but that's just a visual annoyance.

skjrm-dobbel-kopi.png

Didn't have time to explain the story well in-game. You're cursed into a harmless werewolf but feared indiscriminately. A potion will restore your form, and if you explain it to the people after, maybe they'll think twice before quickly dispatching the next poor soul.

​Oh, and it takes place at a harvest feast/market with fresh crops to use.

🎭 Credits


* Me
* Free font Sheila Crayon​ by *cove703*
* Free font Wicked Grit​ by *AJ Paglia*
* Free foley from zapsplat.com
* Melodies composed with the help of WolframTones

🕹 Controls



Keyboard and mouse:

* Move: WASD/ZQSD/arrows
* Run: shift
* Look: move mouse
* Confirm question: left click
* Throw item / cancel shop: right click

Gamepad (only tested with PS3):

* Move: left stick
* Run: left shoulder
* Look: right stick
* Confirm question: face button 1 (PS X, Xbox A)
* Throw item / cancel shop: face button 2 (PS O, Xbox B)

You can also control these settings only with keyboard:

* Un/lock cursor: space
* Invert horizontal look: X
* Invert vertical look: Y

Some useful info about getting web build and embed to work with Godot 3.5:

* Post from the feed

skjrm-dobbel-2-kopi.png
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