
Heartvest
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Heartvest - ludum-dare-52 jam

How to play
Buttons:
- A or l.arrow to move left
- D or r.arrow move right
- F or mouse left to attack
- L Shift to run
Goal: Knock out as many hearts as you can.
Lose: When your score is 100 less than number of hearts spawned
Background
I shamelessly entered LD52 without any prior game dev experience, and so here we are -- my first game, Heartvest.Only had a few small goals:
1. Get used to Godot over a weekend
2. Use one common game design pattern
3. Submit something finished "enough"
Almost gave up on goal 3, but the hours flew by. Had a lot fun and learned a lot :)
*Open to all criticism -- please tell me why the RigidBody2D Heart sometimes go through a Tilemap wall/floor.
Credits - free resources used (hopefully didn't forget any)
- Music - https://s0lar15.itch.io/manufactory- SoundFX - Hit#11 from https://opengameart.org/content/37-hitspunches
- Art
- https://kidscancode.org/godot_recipes/3.x/physics/conveyor_belt/
- https://rvros.itch.io/animated-pixel-hero
- https://kenney.nl/assets/pixel-platformer
- Font
- Godot font pack https://godotengine.org/asset-library/asset/316