Jack the Reaper

Jack the Reaper

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 2.85
fun: 2.77
innovation: 2.73
theme: 2.85
graphics: 2.90
audio: 1.41
humor: 2.32
mood: 2.50

Jack The Reaper

Jack is a farmer who wishes to someday own his own farm.

This is an early 1980s arcade game (in the vein of Pac Man) starring Jack the Reaper a farmer who wishes to someday own his own farm.

Each plot of land needs to be tended to nine times to yield maximum harvest.
Avoid GRUMPY farmers. They will steal part of your harvest!

If Jack's hoard grows big enough he can buy a farm of his own!

Here is a the HTML5 version on itch and the source code is over here on itch.

Credits:

Made in unity 2021 for HTML5 using the commodore 64 palette (sprites in Aseprite). Freeware font is Arcade Classic by Glitch.

Audio:

Note: Audio didn't make it in before the deadline so there is no sound. I recommend cranking up the excellent 2021 Jimmy Barnes album Flesh and Blood (In particular the tracks: Flesh and Blood, Around in Circles, and I Move Slow)​. For some background Jimmy Barnes is the amazing Scottish-Australian classic rock artist who has one of the greatest rock voices of all time (he has been in the business 50yrs) and is also meme-known as 'The Screaming Cowboy​'.

Brief Postmortem:

A part of me thinks I should have prioritzed audio differently but then something else would have had to go and I generally like where it ended up gameplay-wise. John Romero says to do the features to completion and from that perspective I would have put the audio in for the player as I added the player and the enemy as I added the enemy and so on and so forth. The other thing I would have liked to tweak is the UI because the font size and camera size too were a little off once I uploaded to itch. I fixed the most glaring problems in the last 15 minutes before the deadline. I intend to fix this game up or remake it soon because I like this game and think it has good bones. I made a mistake at the last minute: I had to change a debug value a few minutes after the deadline to make the game properly beatable. I feel silly for having left it in. I noted that in a devlog with both the before and after in zip attached to the devlog.
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