M.E.A.T. Rancher 2199

by brendo
Overall★★★★★★★★★★3.70
Fun★★★★★★★★★★3.52
Innovation★★★★★★★★★★3.28
Theme★★★★★★★★★★4.11
Graphics★★★★★★★★★★3.77
Audio★★★★★★★★★★3.80
Humor★★★★★★★★★★3.43
Mood★★★★★★★★★★3.65
The year is 2199. The lab-grown meat industry has exploded, and you can make a killing with your alien meat farm and trusty combine harvester. However, the dreaded Meatblight is starting to spread! Harvest your meat trees when they get ripe, but once they get overripe the infestation will take over and spores will spread to other meatplants. Return your harvested meat to the barn and avoid the deadly spores.

Controls:

arrow keys to move

Credits:

adhesion: music, sound design, code

Brendo: art, design, code

emarcotte: code

ninjavitis: code

Comments21

alfacarp
alfacarp9 Jan 2023, 22:56
this is really fun. its so satisfying to dodge when there is lots going on on the screen. feels good to ranch on all of that meat
stevepixelface
stevepixelface9 Jan 2023, 23:03
High level of polish, everything fits together very nicely. Really like the concept, gameplay is simple and easy to get into. Did encounter a small bug when my harvester could go into minus health but only happened rarely. Overall really good job!
pushmepullyu
pushmepullyu11 Jan 2023, 06:18
Screen shake was a bit too much :D
qqruzkin
qqruzkin11 Jan 2023, 20:28
Funny game, but I did not quite understand why I lost, because I was collecting coins and my tractor was covered in gold on the screen with the words "Game Over"

And to be honest, this game really stands out from many games where you play as a tractor with an overhead view, because you have combined bullethell game mechanics with a farm. Good job.
Devin Bulut15 Jan 2023, 06:22
Cool game and the game is quite complete in terms of audio and graphics. Nice job!
LDJam user 268934
LDJam user 26893415 Jan 2023, 15:56
like the crops growth and turn bad. stisfying to harvest all just wen you entended. like the screen shake effect when you harvest.(keep in mind some people can't handle it)
Conclusion a good, fun and polished game.
boldbigflank
boldbigflank16 Jan 2023, 05:03
That was a wild ride. Nice job.
La bread16 Jan 2023, 23:22
The music, sound effects, and screen shake really helps to make the game feel good, Only complaint is the difficulty, while I can see how letting a spore unchecked could go horribly wrong, I felt that as long as you dodged the slow projectiles and camped the barn for health, you could just return to the field after all the spores died. Aside from the barn being overpowered by regening all your health at once, good game feel!
Itzemii
Itzemii16 Jan 2023, 23:24
One of my top three in this game jam (about 30 played so far)!!!
I love the feel, feedback. It feels satisfying to harvest!
I like the dynamics of the growing, going for 100x, avoiding being shot, having to go back. Always on the move. Cool!
Graphics is very nice and music fits the dynamics.
Polished overall.
Only thing I did not like: when dying, I could not see anymore my highscore :-(
And too much screenshake .. I understand that you want to have impact. But continuous high "impact" after a while does not feel anymore like a lot. And it hurts the brain after a while.
Congratulations!!!
AndideBob
AndideBob18 Jan 2023, 08:49
A really satisfying little game, the first time around I got really overwhelmed, but then I realized how the yellow crops are spreading and once you focus on just keeping them under control the game gets almost too easy. I think it could help that once you are full you actually don't cut down the fields anymore, so you are forced to return as fast as possible, because you can't stop the spread anymore while you are full. Just a suggestion. Either way, a little highscore would have been a nice touch too. All in all, well done!
BlushingCrow18 Jan 2023, 09:52
Loving the graphics and controls - vfx and polish were well adjusted to the gameplay as well. Well done :)
Bastienre4
Bastienre418 Jan 2023, 09:59
Awesome entry. Literally the best splash screen I ever saw lol.
Remco
Remco18 Jan 2023, 20:55
Nice concept! It was confusing at first, until I glanced over the comments and caught onto the word 'projectiles'. I had somehow missed these in my first attempts. Maybe I'm just tired from work.

The vibe is cool as well, though I sadly couldn't hear the music very well with all the SFX going on at the same time (well, unless you stand still). Not sure how I'd fix that though, since the 'big machinery', 'messy' sound is a large part of the mood. Maybe lean into the juice a little more?

From a gameplay perspective, there's some interesting intersections between arcadey gameplay and strategizing going on, but as it is now, I don't really know how to approach it.

If go for strategy completely, then I'm immensely helped by the fact that tiles where the blight has been, but are now 'rubble' (for lack of a better word) don't grow anything, and will not ever if you don't drive over them. That means you can essentially just pick your own difficulty by letting the field bloom out the first time, and then only clearing areas you think you can take. I managed to make a 'loop' where I'd wait a few seconds, then went around again, if careful, slightly more than exactly a full truck, slammed that back in the barn & then started again, all without seeing a single projectile (maybe a few infected ones). I stopped when I had done 10 loads or so.

On the other hand, I don't seem to manage very long when I don't strategize at all: When I just drive around without any care other than what's going to happen in the next second or so, then it feels a bit _too_ chaotic to me.

Still, something you can start playing immediately but manages to have a bit of a twist is always welcome though!
Augmotic
Augmotic22 Jan 2023, 22:33
Was super fun, polished, and had me zoned in for awhile.

I wish the camera was a bit more zoomed out though, I think it would make it lean towards the arcade flow a bit better. If it were slower paced and required planning of the routes the zoomed in camera would work well.

Sound and music was very nice and kept the flow going the entire time.

Maybe some rough indicator of fullness near the harvester would be helpful also, like a x/4 bar graph or something to let me know im getting closer and need to pay attention to the limits.
Itskdog
Itskdog22 Jan 2023, 23:02
Nice arcade game. The music and sound are great! The presentation is good too.
Blumber
Blumber23 Jan 2023, 02:00
I like the concept of the game, the graphics are amazing and I liked the music, maybe the volume is a bit high for my taste, I like the feeling of the tractor cultivating, it would improve if they polished how the tractor is handled, great game!
Sublustris
Sublustris24 Jan 2023, 13:06
Oh! great entry! I really loved those cute sprites, and game feel. 5/5
Geckoo1337
Geckoo133724 Jan 2023, 22:34
Really well done with a nice aesthetic and a solid background music. The controls work well as expected. I had fun playing. Hard for me. A nice casual game. Thank you for your feedback about my own project. I wish you the best ++
yetanother
yetanother25 Jan 2023, 01:33
The art and music is super cool.
I like how the enemy is the crop that you didn't harvested at time.
LDJam user 267116
LDJam user 26711625 Jan 2023, 09:20
Very funny game, love the art style. It's satisfying scooping up those amber fields of ~~grain~~ meat.
SurrealSalad27 Jan 2023, 05:14
This was a solid game and a lot of fun! The music was awesome, the concept hilarious, and the gameplay very engaging! Well done!!

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