Ludum Dare #52compo
Moon Harvest
Goal
In Moon Harvest, your goal is to construct ramps to help the autonomous moon-mobile harvest as many canisters of Helium 3 before your fuel runs out!Controls
- LMB -- click and drag to construct a red ramp- RMB -- click and drag to construct a blue ramp
You can only have one ramp of each color at a time. Previous ramps will disappear once a new one is built. Also, constructing ramps costs fuel proportional to their size so be economical!
The moon-mobile will continuously move forward. If it gets stuck, it'll reverse directions.
Notes
Shoutout to @caeonosphere for encouraging me to enter my first ever game jam! I only recently learned Unity, so this was a perfect way to learn a bunch of new skills and have fun at the same time.Created with:
- Unity / C#
- Procreate
- sfxr

Tools: sfxr
Comments15
The way the physics works sometimes seemed a bit odd at times, sometimes the vehicle would flip over, or stick to the side of the screen.
I didn't actually realise placing ramps cost fuel until I the comment above just now. I did wonder why I suddenly lost after doing so well. It would have been good to display how much it would cost to place the ramp somewhere.
I also often wanted a way to cancel a ramp placement because I started it in the wrong place or accidentally picked the wrong colour. I kept forgetting which mouse button was which colour.
I.e. I love the way the rover moves and flips. Very nice!
Graphics is ok. I like the engineS "blobblobblob..." sound!
Cool little game!
I believe that you could take the mechanics and turn it into something bigger: a 2d platform exploration or something like that.