Necromancer Harvest
Protect the great dead and feed him with gold(?). Get rid of the attackers harvest their souls and make them your slaves.
Since I participated alone, I used everything asset. I just coded. You can find assets link below.
Github: https://github.com/BeytullahKalay
LinkedIn: https://www.linkedin.com/in/beytullah-kalay/
Twitter: https://twitter.com/1999Kalay
ASSETS -->
Animation: https://kaylousberg.itch.io/kaykit-animations
Environment: https://kaylousberg.itch.io/kaykit-spooktober
Characters: https://kaylousberg.itch.io/kaykit-skeletons
Enemies: https://kaylousberg.itch.io/kaykit-dungeon
Music: https://freesound.org/people/TheBoseDeity/sounds/395696/
Since I participated alone, I used everything asset. I just coded. You can find assets link below.
Github: https://github.com/BeytullahKalay
LinkedIn: https://www.linkedin.com/in/beytullah-kalay/
Twitter: https://twitter.com/1999Kalay
ASSETS -->
Animation: https://kaylousberg.itch.io/kaykit-animations
Environment: https://kaylousberg.itch.io/kaykit-spooktober
Characters: https://kaylousberg.itch.io/kaykit-skeletons
Enemies: https://kaylousberg.itch.io/kaykit-dungeon
Music: https://freesound.org/people/TheBoseDeity/sounds/395696/



Comments3
The game looks good. You didn't made the assets but you chose them. And you used them well. I just feel that the music doesn't really fit.
I made a list what I think could be improved:
- The "how to play" screen or your game description page should tell more thing about the game. Games are more enjoyable when you understand them. For example:
- What does the "bubbles" that the enemies drop does. I understood the white bubble spawn a slave. But others I don't know.
- Why do you need to buy fields? I feel like it increase attack speed but I'm not sure.
- It took me few minutes to understand how to attack. I spammed click, but you need to let it pressed.
- It would be good to have a "dead time" between waves. To let the player construct the fields needed by slaves.
- The font is really hard to read.
- The music doesn't loop. (On Unity, the AudioSource component you have "loop" checkbox)
- You have a typo "Not Enoguh Field".
Good job on making your game!