Pipeline Defender

by papad
Overall★★★★★★★★★★3.50
Fun★★★★★★★★★★3.38
Innovation★★★★★★★★★★3.44
Theme★★★★★★★★★★3.00
Audio★★★★★★★★★★3.00
Mood★★★★★★★★★★3.50
Info Thumbnail.png

Bug = The website version music does NOT play (only for HTML5 Version) ##


Story #

You're defending the water supply pipeline as it "Harvests" deep in the ground water!
Waves of monsters will attack the pipes, attempting to break through and contaminate the water supply. You must use a variety of weapons and strategies to fend off the monsters and protect the pipes.

Controls #


For Single Player ##


Keyboard ###


Movement = Arrow Keys

Shoot = Space

Controller ###


Movement = D-Pad

Shoot = (Xbox) A and (PS) X

For Multiplayer ##


Controller 4x ###


Movement = D-Pad

Shoot = (Xbox) A and (PS) X

Credits #


Programming/Art ###

- Me ( GAMES BY DEVIN )

Art Packs ###

- https://egordorichev.itch.io/chare
- https://egordorichev.itch.io/adve

Music ###

- (Remixed & Edited by Me) https://opengameart.org/content/cc0-scraps

Special Thanks #

#### ThiccGodLou = Informed me a few pixels were out of place! ####

For Other projects feel free to join - https://www.discord.gg/sdc5cBV3jk

Comments8

The-Vecter
The-Vecter9 Jan 2023, 09:16
Nice game!

My main issue with it is that having more pipes seems to not have a big effect on gameplay, as the AI doesn't go towards to other pipes too often, and they're so spread out I didn't seem to find heading towards them made much difference.

Holding the mouse button should also let you auto-fire, but as that is an upgrade I don't find that as big an issue.

Apart from that, the music and sound effects were good, and they added a lot to the game feel.
masternoob9 Jan 2023, 09:50
Looking really good! No idea how to defend all the pipes tough.
Adam Burt9 Jan 2023, 12:30
There's the bones of a really cool game here. The idea and the slow zoom out as it gets harder is all really clever. I found the character a little hard to control - easy enough to move around and shoot basic targets, but hard to pull off jumping trick shots like I wanted. And I kept thinking I could stand on the pipes. I missed a lot, but maybe I'm just bad at it! I also didn't know what any of the items really did. Despite that, I think I got really far? The music didn't work for me, even on a second playthrough. I still think this is pretty neat though, well done!
LewL9 Jan 2023, 23:46
That is one big map to defend all alone, hah!

It's fun, the zoom out works nicely for progression - and I'm sure that with Multiplayer already implemented, something like trying to kill another teams pipeline in some kind of intersections could make this top notch fun fun! But it's already great, also powerups add to the killing charm of these little buggers.

GG
cappa_games13 Jan 2023, 04:58
I like the idea here! I think the screen zooms out a bit too far and becomes too difficult for a single player to defend. Maybe allowing the player to place turrets or some sort of defence would make it easier for the player to zone off these areas and focus his shooting in other areas.
Aurailus
Aurailus20 Jan 2023, 06:12
The art is this game is really nice! The slow zoom out is interesting, and the animation is a bit jarring with how it scales the pixels, but somehow the art looks good when zoomed in and when zoomed out. I like the idea of the game, but I find it pretty hard to play, at least as a single player. It would definitely be easier with others, but I think it's missing some more flexible aiming controls. Only being able to fire ahead of you was really limiting when there was dozens of flying enemies around. I also found that the pipes weren't really dying, their passive regen seems really high. The game didn't end until I jumped off the bottom of the map :) I think you guys have a great concept here, that could be polished into something really fun!
blubberquark
blubberquark24 Jan 2023, 13:07
The controls were definitely the weak point. Even having arrows+X+C would have been better.
Cat Lab26 Jan 2023, 08:06
Love the animation style and the sound! It's definitely tough as a single player, especially before the screen begins to zoom out. The enemies coming from the left can be tough to hit in time. Great starting point though, this could become something really great!
Found a bug?
Tell us on Discord