Potato Farming Simulator
Grow some of those delicious tubers.
How to:
- WASD to Move
- LMB to use, pickup or interact with item.
- RMB to drop item
- ESC or TAB to open menu.
Note: WebGL build seems to have irritating mouse drift from somewhere, I'll see if I can fix it some day.
All assets and code created during the 72h jam event. Tools that were used:
- Unity
- Blender
- Krita
- Audacity
Updates:
22:57 EEST 9/1/2023
- Added mouse sensitivity slider.
- Added TAB as secondary key to bring up menu as ESC doesn't work in webgl.
How to:
- WASD to Move
- LMB to use, pickup or interact with item.
- RMB to drop item
- ESC or TAB to open menu.
Note: WebGL build seems to have irritating mouse drift from somewhere, I'll see if I can fix it some day.
All assets and code created during the 72h jam event. Tools that were used:
- Unity
- Blender
- Krita
- Audacity
Updates:
22:57 EEST 9/1/2023
- Added mouse sensitivity slider.
- Added TAB as secondary key to bring up menu as ESC doesn't work in webgl.





Comments19
I don't know why, but I had so much enjoyment planting potatos, watering and sleeping.
Maybe i was a druid in a past life.
Great job!
My only negative point was the hammer and hoe look way to much a like!
But apart from that
I've book marked it ahahah
Great job :)
~~The zip file does not include the executable, so that is not playable. Can you try uploading a build that includes it?~~ The web version is rather small and this game is better played full screen.
Edit: I didn't unpack it into a folder so only saw the data folder.
@d3kryption Hopefully I can continue working on this, was really fun and I have lots of fun ideas for more content.
@lookleftstudio Unfortunately there is no more land as it was a late addition and the actual land didn't make it into the jam game, hopefully it will become available in the upcoming free dlc :laughing:
@bcmpinc @zsharpfire Money carries over, but you're right the season change is bugged and the rocks come back and I suppose if you kept seeds they also disappear :slight_frown: Need to fix that in the upcoming versions.
Few areas of improvement:
- Not being able to see my money in the shop is a little annoying.
- You need to press escape twice to open the menu in the browser if you are full screen, then click the button again - maybe an addition button would help here.
- Don't remember if it was told but I thought that went I ordered seeds they would arrive quicker, thought it had bugged.
- There is not a massive amount to do, the time pressure is great fun, but it would be better if I could multitask more, its mainly just water and sleep, with the reset taking away things it was quite frustrating. more planting and management would have helped here, do I have enough water, can I plan out new areas etc
Graphics were simple but nice.
Overall I had and interesting time, but got stale quite quickly.
Fun game! Feels a lot like the gameplay loop of stardew valley when you're busy trying to grow things, which is not a bad thing at all. There's tonnes you could do to build on this after the jam if you want, like adding more tools, plants, upgrades, and things to do during the day.
Regarding your mouse issues in the description, I've done first-person web builds before too and I think it's a Unity issue. At the time, I looked it up at the time and no one else had fixed it either.
Nice job! Had some fun making the potatoes and I found the secret cache :)
The hammer and removed rocks and any other tools or items were meant to persist to next season but it's bugged (or not implemented :D). Definitely I will fix it once I get to working on this again which I hopefully will soon.
@benskca I've already got lots of ideas for the future once I get around to working on this again. Definitely will use stardew valley as inspiration :D
@fuse-in-a-bowl Didn't notice the swinging and clicking thing myself, I have to take a look at it. The input logic ended up being a bit weird I have to say so I wouldn't be suprised if there is some issue but it's not tied to physics update.
* it seems a bit weird to me, that you recieve your money at the next day. This makes harvesting less rewarding and additionally you have to wait another day anyway until your order arrives
* I might be wrong here but it seems to me that a plant takes about 6 days to fully grow? If thats the case you can at most plant one potatio on every field in one season. It could be more interesting if you could manage to get two potatos per field if you work effectively (with 1-2 days buffer)
* After I bought the hammer I was surprised that he vanishes after the season (of course I bought him at the end of a season when I got enough money) This seems really strange to me because the hammer is relatively expensive and takes some time to gather. I then found the hidden box but there was also no hammer :slight_frown:
Cute game!