
run_undying
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Development Updates: https://trello.com/b/ACRGf1vQ/runundying-ludum-dare-52
Self-induced virus that provides immortality while it harvests at other’s souls. You try to fix your mistake by talking to a god that will revoke your connection to their souls and your memory of injecting the virus.
The player is a lab researcher/scientist and wants immortality.
Meet this god by disabling the reality locks in your lab (min 3), and returning to your spawn point.
Switching 10 reality locks guarantees your exit. Each reality lock (past 3) increases your chance of a "successful" exit.
However, you can still leave with 3 if you get lucky.
Be quiet to avoid the security system while you run through the lab at night (don't jump too often, and don't flip locks while moving).
You can pickup bandages to dampen your movements, and a mask to be protected from cameras if you trip the sound system.
Power the lights back on with a transformer box periodically.
Move - WASD
Jump - Space
Sprint - Shift
Crouch - Control
Interact/Pickup - E
Convert bandage to "health" - F
Pause - Escape
Procedurally generated map every time, with random trap placements and loot.
(ACTIVELY BUG-FIXING CHECK BACK REGULARLY IF YOU THINK GAME HAS POTENTIAL)
(NEW UPDATE SOON, FIXED PERFORMANCE, SQUASHED GAME BUGS, ADDED MORE UI, ETC)
(I will try to make a webgl build too, may have less content)
I do plan to update outside of ludum dare.
credits:
Programmer: sarrio
custom models: sarrio
3d models: cgtrader
textures: ambientCG
Self-induced virus that provides immortality while it harvests at other’s souls. You try to fix your mistake by talking to a god that will revoke your connection to their souls and your memory of injecting the virus.
The player is a lab researcher/scientist and wants immortality.
Meet this god by disabling the reality locks in your lab (min 3), and returning to your spawn point.
Switching 10 reality locks guarantees your exit. Each reality lock (past 3) increases your chance of a "successful" exit.
However, you can still leave with 3 if you get lucky.
Be quiet to avoid the security system while you run through the lab at night (don't jump too often, and don't flip locks while moving).
You can pickup bandages to dampen your movements, and a mask to be protected from cameras if you trip the sound system.
Power the lights back on with a transformer box periodically.
Move - WASD
Jump - Space
Sprint - Shift
Crouch - Control
Interact/Pickup - E
Convert bandage to "health" - F
Pause - Escape
Procedurally generated map every time, with random trap placements and loot.
(ACTIVELY BUG-FIXING CHECK BACK REGULARLY IF YOU THINK GAME HAS POTENTIAL)
(NEW UPDATE SOON, FIXED PERFORMANCE, SQUASHED GAME BUGS, ADDED MORE UI, ETC)
(I will try to make a webgl build too, may have less content)
I do plan to update outside of ludum dare.
credits:
Programmer: sarrio
custom models: sarrio
3d models: cgtrader
textures: ambientCG