Soul Harvest

Overall★★★★★★★★★★2.75
Fun★★★★★★★★★★2.69
Innovation★★★★★★★★★★2.88
Theme★★★★★★★★★★3.44
Graphics★★★★★★★★★★2.50
Mood★★★★★★★★★★2.81
You are a wandering dark spirit. Collect souls and skulls, combine them in a sealing sphere and open the door to the depths of hell. Collect 30 souls to open hell door.

wasd - move

e - plant or collect souls, combine souls and sculls.

P.S.
I am aware of the typo with seales instead of sealed (my terrible inattention). Unfortunately, I don't have the opportunity to fix it right now, so you can consider it an art-house element.

Comments8

aevek
aevek9 Jan 2023, 18:09
Cool game! I liked the concept of doubling souls through a crafting->farming mechanic. I didn't ever get close to filling my plot because no matter how many souls I gathered it was limited by the amount of skulls I found. I think perhaps a plant dropping a single soul and another seed could make farming them seem more attractive as opposed to continuous skull hunting. The art was cool, I liked that the character sprite changed as I got closer to the objective.

There were some weird colliders around the fence but once I learned to avoid that it wasn't a problem. I think I see the start of an idea of explorable caves to venture into for more collection in the top-left corner which would have been a cool addition. I also would have liked to be able to move diagonally, it seems that all the direction keys are exclusive which made me a little sad.

Overall, a good entry. Great work for a second LD!
Hell Homaauthor10 Jan 2023, 03:02
@aevek, thanks for the feedback! The balance is really quite strange, perhaps because I have little experience in such games)
BorderDestroyer
BorderDestroyer10 Jan 2023, 03:38
This is a pretty cool idea, with a little more animation and some sound design this would be a really good game! Overall for a game jam submission this is pretty good! Good job!
Efilheim
Efilheim10 Jan 2023, 14:39
The concept can become really interesting by adding a way to plant/harvest skulls.
It also deserve proper animations and sounds !

Anyway, good job ! The hardest part of a game jam is actually releasing something !
Iskra13 Jan 2023, 16:07
Great idea for a game! Although the game itself seems simple, it is a lot of fun. I'm not sure if you didn't set the collision areas too large in some places, but this is just such a small comment :wink:
alfacarp
alfacarp13 Jan 2023, 20:28
The mood was great. Hellish, and I like that. I went back and forth for a while gathering Sculls and Souls to make Seales Souls, and I pondered the role of the grim reaper with my friends. We spoke about your game. Good work. I look forward to seeing what you make in the future, since your theme was interesting enough in just a few days!
almost
almost27 Jan 2023, 06:45
Nice double interpretation of the theme.

It might be nice if the player walked a bit faster and if the player's collider was just your feet and the fence collider just the base of the fence.

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