The Harvester

Overall★★★★★★★★★★2.74
Fun★★★★★★★★★★2.63
Innovation★★★★★★★★★★2.45
Theme★★★★★★★★★★3.29
Graphics★★★★★★★★★★2.50
Audio★★★★★★★★★★2.45
Humor★★★★★★★★★★2.53
Mood★★★★★★★★★★2.50
promotion art.png
First time participating. It was quite an experience. I've never made a game before on my own. Never done any graphics myself.

Created from scratch with a new custom C++ code base (except for the sound, which uses irrklang). General graphics code, using vulkan, and some utilities were written before.
Custom art. Custom code. Sounds from freely available license free sources.

In this game you harvest souls, but celestial beings will come to protect the people (sometimes). The healthier the person you take the soul from the more likely they'll show up.

Controls: wasd movement, attack space-bar/left mouse, special invincibility ability 'f' or right click.
Feel free to enlarge the window, or use alt-enter to switch to (borderless) fullscreen.

There's also a special edit mode with ctrl+e, where you can select terrain/enemies with number keys and place them with alt (enemies), shift (terrain) or ctrl (player) click. Ctrl+s will save, but it will overwrite the current (default) saved world state.

If for some reason the uploaded game here doesn't work I also uploaded it to itch.io here: https://bas-van-den-berg.itch.io/the-harvester

Comments1

LDJam user 320211
LDJam user 3202119 Jan 2023, 23:29
Great showing, especially for a first time game! I think the others touched on what I wanted to say, but I do think it was pretty tough when the angels just stuck to you - there wasn't much room to do anything but hope you have enough invulnerability. And some sort of indicator that things were taking damage would help, I wasn't sure if my attacks were doing anything until things disappeared. I like the concept though, and it played really smoothly!
Found a bug?
Tell us on Discord