The PIT

The PIT

This game is from ldjam.com, which is currently unavailable.
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overall: 3.65
fun: 3.42
innovation: 4.16
theme: 4.19
graphics: 3.42
audio: 3.05
humor: 2.66
mood: 3.37
Here it is! The PIT!

A puzzle game where you need to grow and collect your own pieces. In the alien gameworld are 15 flowerpots that can contain a plant (there are some weird ones). Plants can grow flowers/seeds, which can be used to grow more of that plant. Make sure to keep the pots filled!

Plants demo.gif

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Puzzle demo.gif
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How to play:

- If you want to stop playing: Press P and then ENTER while puzzling, only then you can send your score to the server (as it is hard to go game-over when playing smart)
- Use arrow keys to explore world
- Press Z or A, to plant or harvest seeds
- Press X or S, to harvest plant
- Press DOWN key to open playing field (under the bridge)
- Use left mouse button to place pieces on the playing field
- Use right mouse button to rotate pieces

Some things to keep in mind:

- Points are collected if you complete a row or column in the playing field.
- Bigger plants result in more points. But be careful: if a plant grows too big, it will be very difficult to place it on the playingfield.
- Seeds can be used to plant new plants, but can also be used to fill those little gaps in your playingfield. Choose wisely!

Trivia:

- Fun fact: I programmed a lot of RNG in this game regarding plant growth. The seeds acctually contain "DNA" to create the same plant (including grow pattern) with a little mutation. So, if you only plant green seeds from a plant that grows to the left, then you'll end up with lots of that kind of plant.
- There are some Meeps hidden in the background. Kudo's if you know the reference!
- PIT means, a hole in the ground. But in Dutch it is also a kind of seed often found in fruits!
- Tools used: Paint.NET 5, Notepad++ 8, FileZilla, Firefox, sfxr and Beepbox

~~Bugs~~ Features:

- ~~You can walk away with a plant in your "hand", effectively creating 6 inventory slots. Be careful! If you can't place that piece, you have to end the game.~~
- Each piece on the board is worth 3 more points than I was intending. So... HARVEST MORE POINTS!!
- ~~Switching between the keyboard and mouse will reduce RSI.~~
- Have you heard about the Meeps yet?

Changelog

- Oops, forgot to disable some debug code, so everyone would get the same plants all the time. I changed that. Now you'll start with random plants.

Version 1.1

- Post-Jam toggle added (do not rate post-jam version). In post jam mode, the following changes:
- Post-Jam tag in highscorelist for everyone who achieved a highscore in post-jam version
- Starting plants are a little younger (not as big)
- Bug fixed where player could walk away with a piece outside of the inventory
- Better controls, WSDA is used now, so players don't have to move their hand away from the mouse
- 10 new plants! You can unlock them one by one by scoring at least 100 points at once. plant the newly given seed to find out what plant you got.
- Attempt to fix magenta pixels. It took too much performance. You can manually enable it by inspect element, and changing start.js ~ line 1158 and set "false" to "true"

Version 1.2


- Post-Jam mode only:
- Issue where magenta pixels are seen around plants: fixed
- Tweaked controls, W takes plants and plants seeds now, S is used for getting seeds
Found a bug?
Tell us on Discord