EDIT: If web version doesn't work there is an itch web version that does work down below!
A game made in 1.5 days in Godot.
A game with some resemblance to Plants Vs Zombies. You use your mouse as a hoe to clear land. After that, you use the seeds you've acquired to plant vegetables. When the vegetables are fully grown, you'll have vegetable monsters! Use your vegetable monsters to protect your home from bosses.
Worked for the first 2 bosses. After it stopped and crashed its a bit on the heavy side i think with al the vegies running around.
Some ideas - maybe make the clicking on the options not needed just use some keyboard keys. - make me think about where to place my sowed fields make it matter some more. - not being able to spam would spark my creativity.
Good game for such a short time cool idea hope you work more on it :D
@hoeleboele yeah I kinda assumed once people saw some lag they would stop making them but I should have added a limit to the amount of monsters. Thanks for the suggestion! I should have added some strategy for placing sowed fields
Cool idea! :) Lagged a bit for me but then again but then again. Too many objects at the same time tend to do so on a web browser but it calmed down a bit with each boss. Ps, nice audio:)
Very innovatice idea for a Tower Defense! A shortcut for the veggies would be cool and some information on the stats of the veggies too. Still, great idea and submission!
I think it's actually good idea for a game, but implementation lacks polishing a bit. For me it's not obvious what different vegetables do. Another thing is choose-click controls on planting, it would be nice to "pait" on soil with seeds like one can do with hoe. Anyway, it's good submission, I wish you good luck in making more games!
Comfi playthough. Nice length for a game jam game. I wish hotkeys would work. It's a lot of clicking. Some more strategy elements would have been cool or maybe I did not understand how to strategically place stuff? All in all, great job! :)
I did it! I think I may have cheated a bit though I couldn't get the keys to work so built it right next to the buttons :sweat_smile: I always ended up just using the newest veg when I got them. Fun game once you figure it out. Great Job!
A well made if basic wave/tower defense game. The mechanics seemed interesting but a little underdeveloped, as there was no real strategy to what ground to till. Having keyboard keys for the seeds would be really nice, as I found it difficult to click accurately. Also showing the boss health would be helpful to know if you are going to get them down in time. The boss sprites were entertaining.
Hey fellow Godot jammer! Nice work on this TD game. I loved seeing all the little fruit minions swarming on the field. I second the sentiment of some of the other reviewers where it would be great to have keyboard keys for the seeds. Another art note that's not always 100% correct and up to your personal taste: try to keep all of your pixels a similar size, it will really help your game have a more cohesive art style.
Comments23
Some ideas
- maybe make the clicking on the options not needed just use some keyboard keys.
- make me think about where to place my sowed fields make it matter some more.
- not being able to spam would spark my creativity.
Good game for such a short time cool idea hope you work more on it :D
Nice job
Lagged a bit for me but then again but then again. Too many objects at the same time tend to do so on a web browser but it calmed down a bit with each boss. Ps, nice audio:)